Tokyo Xtreme Racer DRIFT 2: Difference between revisions

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|wikipedia        = [https://en.wikipedia.org/wiki/Tokyo_Xtreme_Racer:_Drift_2 Link]
|wikipedia        = [https://en.wikipedia.org/wiki/Tokyo_Xtreme_Racer:_Drift_2 Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/938117-tokyo-xtreme-racer-drift-2 Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/938117-tokyo-xtreme-racer-drift-2 Link]
|reviewlinks      = {{ReviewLink|[http://www.gamerankings.com/ps2/938117-tokyo-xtreme-racer-drift-2/index.html GameRankings]|52/100}}, {{ReviewLink|[http://www.metacritic.com/game/playstation-2/tokyo-xtreme-racer-drift-2 Metacritic]|46/100}}
|reviewlinks      = {{ReviewLink|[http://www.gamerankings.com/ps2/938117-tokyo-xtreme-racer-drift-2/index.html GameRankings]|52/100}}, {{ReviewLink|[https://www.metacritic.com/game/playstation-2/tokyo-xtreme-racer-drift-2 Metacritic]|46/100}}
<!-- General props -->
<!-- General props -->
|numberofplayers  = 2
|numberofplayers  = 2
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|NTSCU            = 1
|NTSCU            = 1
|serialsNTSCU      = SLUS-21394
|serialsNTSCU      = SLUS-21394
|CRCsNTSCU        =
|CRCsNTSCU        = B32E018E
|releasedateNTSCU  = April 17, 2007
|releasedateNTSCU  = April 17, 2007
|statusNTSCU      = 2
|statusNTSCU      = 2
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|Comments=Runs perfectly.
|Comments=Runs perfectly.
|Tester={{ForumUser|FlatOut}}
|Tester={{ForumUser|FlatOut}}
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 10 Home Edition
|CPU=AMD Ryzen 5 3600 6-Core Processor
|GPU=NVIDIA GeForce GTX 1650
|Revision=1.6.0
|Graphics=GSdx; OpenGL (Hardware)
|Sound=SPU2-X
|Comments=Runs flawlessly, even with high graphics settings.
|Tester=Waffle jawn
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 11
|CPU=AMD Ryzen 5 3600 6-Core Processor
|GPU=NVIDIA GeForce GTX 1080
|Revision=1.7.2874
|Graphics=Vulcan
|Sound=Default
|Comments=Runs extremely well even at 8k no sweat. Game has lines when upscaling when in manual mode and also has a decent blur regardless, to fix both of these turn on "Align Sprite" and "Wild Arms Hack" under the Upscaling Fixes tab. Game also has issue with most special racers (ie. Tricksters) entrance cutscenes causing gamespeed to tank and graphics to corrupt temporarily (they tile accross the screen) until the effect is over.
|Tester=Ryan329
}}
}}
{{TestingFooter}}
{{TestingFooter}}
<!--
<!--
{{TestingHeader|OS=Linux}}
{{TestingHeader|OS=Linux}}
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<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
==Known Issues==
==Known Issues==
{{Issue
|IssueName=Clipping headlights
|IsFixed=0
|IssueLevel=0
|Description= The carlights clip from Red to Black.
|Workaround=No known fixes yet. (Suffers from Z-fighting: Geometry in the same physical location and the emulator doesnt know which one is on top.
}}
{{Issue
|IssueName=Player’s headlights cause severe slowdown
|IsFixed=0
|IssueLevel=0
|Description= in Mac 1.7.0 build, headlights while driving at night cause severe slowdown in OpenGL and Metal renderers, to a slow motion stutter.  Only caused by the player’s headlights at night, not the AI/NPC headlights
|Workaround=Turning off headlights (left stick click by default) fixes lag and restores normal framerate.  Software renderer also has no problem, only the OpenGL and Metal renderers that have headlight lag.
}}
==Fixed Issues==
{{Issue
{{Issue
|IssueName=Vertical lines
|IssueName=Vertical lines
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{{Issue
{{Issue
|IssueName=No headlights
|IssueName=No headlights
|IsFixed=0
|IsFixed=1
|IssueLevel=0
|IssueLevel=0
|Description=In Hardware mode the player's car won't have light from the headlights.
|Description=In Hardware mode the player's car won't have light from the headlights.
|workaround=Either use Software Rendering by pressing F9 or for OpenGL, set Blending Accuracy to "High"
|Workaround=Either use Software Rendering by pressing F9 or for OpenGL, set Blending Accuracy to "High"
}}
}}
{{Issue
{{Issue
|IssueName=Improperly rendered reflections
|IssueName=Improperly rendered reflections
|IsFixed=0
|IsFixed=1
|IssueLevel=0
|IssueLevel=0
|Description=In Hardware mode, notably in DirectX 11, all vehicles do not have properly rendered reflections.
|Description=In Hardware mode, notably in DirectX 11, all vehicles do not have properly rendered reflections.
|Workaround=For OpenGL, use High Blending Accuracy by going to Config > Video (GS) > Plugin Settings and search for "Blending Accuracy" option and set it to "High". Or alternatively, use Software rendering on the "Renderer" menu (or use F9 as a hotkey).
|Workaround=For OpenGL, use High Blending Accuracy by going to Config > Video (GS) > Plugin Settings and search for "Blending Accuracy" option and set it to "High". Or alternatively, use Software rendering on the "Renderer" menu (or use F9 as a hotkey).
}}
}}
==The gallery==
==The gallery==
<gallery>
<gallery>
ninja
42

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