Tokyo Xtreme Racer 3: Difference between revisions

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Revision as of 15:05, 16 January 2015

Tokyo Xtreme Racer 3
Region NTSC-U:
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Windows Status: ?
Linux Status: ?
Mac Status: ?
Region NTSC-J/C/K:
Windows Status: ?
Linux Status: ?
Mac Status: ?


Test configurations on Windows:


Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U Windows
  • Intel Core i7 @ 3.4Ghz
  • Nvidia GTX 285 768MB
08 01 2014 1.2.0 r5782 GSdx 5801m SSE41 [09 01 2014]
  • SPU2-X 5801 2.0.0 [09 01 2014]
  • LilyPad 5801 0.11.0 [09 01 2014]
Runs at a good speed., Thin lines in picture in hardware mode. Looks fine in software mode.




Known Issues

Thin vertical lines

  • Status: Active
  • Type: Minor
  • Description: Using high resolution in GSdx brings some thin lines over the screen.
  • Workaround: You can either: Use native resolution or, use 1260x(any) resolution. You can subtract any multiple of 60 from 1260 (eg, 1200, 1140, 1080, etc) as needed for performance, but no horizontal resolution greater than 1260 works. Vertical resolution has no effect on the black bars, so you can set this to any value you desire. In older GSdx versions, 1270 rather than 1260 works in the same manner.

Don't use HW AA, it will cause the problem even in "Native" resolution.

The gallery

Public compatibility forum links