Tokyo Xtreme Racer 3: Difference between revisions

From PCSX2 Wiki
Jump to navigation Jump to search
No edit summary
No edit summary
Line 98: Line 98:


[[Category:temp Navbox required]]
[[Category:temp Navbox required]]
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-Tokyo-Xtreme-Racer-3-SLUS-20831-U Tokyo Xtreme Racer 3 (SLUS 20831) (U)]}}

Revision as of 09:35, 5 December 2014

Tokyo Xtreme Racer 3
Region NTSC-U:
Windows Status: ?
Linux Status: ?
Mac Status: ?
Region PAL:
Windows Status: ?
Linux Status: ?
Mac Status: ?
Region NTSC-J/C/K:
Windows Status: ?
Linux Status: ?
Mac Status: ?


Test configurations on Windows:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
? ?
  • ?
  • ?
? ? ? This is a test placeholder. Add your configuration here. ?




Known Issues

Thin vertical lines

  • Status: Active
  • Type: Minor
  • Description: Using high resolution in GSdx brings some thin lines over the screen.
  • Workaround: You can either: Use native resolution or, use 1260x(any) resolution. You can subtract any multiple of 60 from 1260 (eg, 1200, 1140, 1080, etc) as needed for performance, but no horizontal resolution greater than 1260 works. Vertical resolution has no effect on the black bars, so you can set this to any value you desire. In older GSdx versions, 1270 rather than 1260 works in the same manner.

Don't use HW AA, it will cause the problem even in "Native" resolution.

Public compatibility forum links