Tokyo Xtreme Racer: Zero

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Revision as of 05:55, 6 January 2018 by SydEffX (talk | contribs) (Added a testing entry.)
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Tokyo Xtreme Racer: Zero

Game general and emulation properties:
CERO rating: B
ESRB rating: E
Widescreen patch available
Supports up to two local players
Languages supported:
English: SLES-50115 & SLUS-20189
Japanese: SLPS-25028 & SLPS-73402 & SLPM-74211 & SLPM-60132
Region NTSC-U:
Serial numbers: SLUS-20189
Release date: May 28, 2001
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES-50115
Release date: 2001
Windows Status: ?
Linux Status: ?
Mac Status: ?
Region NTSC-J/C/K:
Serial numbers: SLPS-25028
SLPS-73402 (PlayStation 2 the Best)
SLPM-74211 (PlayStation 2 the Best Reprint)
SLPM-60132 (Demo)
Release date: March 15, 2001
June 27, 2002 (PlayStation 2 the Best)
February 24, 2005 (PlayStation 2 the Best Reprint)
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): Genki
Publisher(s): Genki (JP), Crave (US, EU)
Genre: Racing
Wikipedia: Link
Game review links: IGN8.3/10, Metacritic76/100
Game description: No grandstands, no checkered flag--Tokyo Extreme Racer Zero is just pure head-to-head competition. Race through the streets of Tokyo at up to 200 miles an hour and challenge other racers to winner-take-all competitions. As you gain victories, you can customize your car with over 125 parts, new paint jobs, and stickers. You'll need a finely tuned machine, plus quick reflexes, and nerves of steel if you want to become Emperor of the Highway.
Part of the Shutokou Battle series, is set between Tokyo Xtreme Racer 2 and Tokyo Xtreme Racer 3, and has enhanced sound and graphics.


Test configurations on Windows:


Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U Windows 7
  • Intel Core i7-3770S CPU @ 3.10GHz
  • Intel HD Graphics 4000
1.0.0 r5350 GSDX
  • SPU2-X
  • ?
EE/VU Rounding: Chop/Zero, EE Cyclerate & VU Cycle Stealing 1, None, The game crashes after the intro video, but smart use of gs output disabler and savestates you can actually avoid the problem and try the game out., Game menus are severely broken. In-game car texture is broken with native resolution (2x or higher needed) and with GSdx software-mode. Software-modes back mirror has sever ghosting. Garage car texture remains good regardles of settings.
NTSC-U(?) ?
  • ?
  • ?
1.1.0 r5483 ? ? Hangs after intro movie. Toshiko
NTSC-U Windows
  • Intel Core i7 @ 3.4Ghz
  • Nvidia GTX 285 768MB
1.2.0 r5782 GSdx 5801m SSE41
  • SPU2-X 5801 2.0.0
  • LilyPad 5801 0.11.0
Runs at full speed.
NTSC-U Windows 10 Professional (64-bit)
  • Intel Pentium G3258 @ 3.20 GHz
  • NVIDIA GeForce GTX 750 Ti
1.2.1 GSdx r5875
  • SPU2-X r5875
  • LilyPad r5875
Runs perfectly. Never drops below 60 fps. 10fd3nd3rm3n
NTSC-U Windows 7 pro x64
  • Intel I3 3240 3.4GHZ
  • Radeon R7 250
1.4.0 GSdx 1.0.0 gsdx32-sse4 SPU2-X 2.0.0 spu2-x Runs perfectly on full speed at 60fps with internal resolution 3x native, recommended speedhacks on + MTVU, EE Cyclerate 0 and VU Cycle Stealing 0. Ljubinko
NTSC-U Windows 10 Home 64-bit
  • Intel(R) Core(TM) i5-4590 @ 3.3 GHz
  • Radeon(TM) RX 470, 4096 MB GDDR5
v1.5.0-dev-2240
  • GSdx 2017/12/20 [AVX2]
  • Mode: DX11 Hardware
  • SPU2-X 2017/12/20 2.0.0 (Stereo 2.0)
  • LilyPad 2017/12/20 0.12.1 (Wired X360 Controller)
•Speedhacks: INTC, Wait Loop, mVU, MTVU all on; EE, VU = 0

•GSdx: Bob TFF, Bilinear (PS2), 1080p, 16x AF, Basic Mips., Full CRC, 4x MSAA, Texture Filtering of Display •SPU2-X: Issue with in-game music balance, only heard from the right speaker (sound effects are fine). Setting changes don't fix this, doesn't seem to be an audio driver issue either. Besides audio, the game runs a very smooth 60 FPS with no glitches (Nitpick: Speed King and White Charisma's intros flash grey, instead of the inverted colours with their names in black).

SydEffX


Trivia

  • Original names: 首都高バトル0 (SLPS-25028) & (SLPS-73402) & (SLPM-74211)
  • Also known as Shutokou Battle 0 (JP), Tokyo Xtreme Racer (EU)


The gallery

Public compatibility forum links