Tokyo Xtreme Racer: Zero: Difference between revisions

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(Find the exact cause of the crashing (due to widescreen patches). Set the game back to playable. Sorry for so many edits.)
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{{infobox
{{infobox
|image            = Tokyo_Xtreme_Racer_Zero.jpg
|image            = Tokyo_Xtreme_Racer_Zero.jpg
Line 7: Line 5:
|publisher        = [[Genki]] (JP), [[Crave]] (US, EU)
|publisher        = [[Genki]] (JP), [[Crave]] (US, EU)
|genre            = Racing
|genre            = Racing
|wikipedia        = [http://en.wikipedia.org/wiki/Tokyo_Xtreme_Racer:_Zero Link]
|wikipedia        = [https://en.wikipedia.org/wiki/Tokyo_Xtreme_Racer:_Zero Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/448657-tokyo-xtreme-racer-zero Link]
|reviewlinks      = {{ReviewLink|[http://www.gamerankings.com/ps2/448657-tokyo-xtreme-racer-zero/index.html GameRankings]|78/100}}, {{ReviewLink|[http://www.metacritic.com/game/playstation-2/tokyo-xtreme-racer-zero Metacritic]|76/100}}
|gameinfo          = No grandstands, no checkered flag--Tokyo Extreme Racer Zero is just pure head-to-head competition. Race through the streets of Tokyo at up to 200 miles an hour and challenge other racers to winner-take-all competitions. As you gain victories, you can customize your car with over 125 parts, new paint jobs, and stickers. You'll need a finely tuned machine, plus quick reflexes, and nerves of steel if you want to become Emperor of the Highway.<br />
|gameinfo          = No grandstands, no checkered flag--Tokyo Extreme Racer Zero is just pure head-to-head competition. Race through the streets of Tokyo at up to 200 miles an hour and challenge other racers to winner-take-all competitions. As you gain victories, you can customize your car with over 125 parts, new paint jobs, and stickers. You'll need a finely tuned machine, plus quick reflexes, and nerves of steel if you want to become Emperor of the Highway.<br />
Part of the ''Shutokou Battle series'', is set between Tokyo Xtreme Racer 2 and Tokyo Xtreme Racer 3, and has enhanced sound and graphics.
Part of the ''Shutokou Battle series'', is set between Tokyo Xtreme Racer 2 and Tokyo Xtreme Racer 3, and has enhanced sound and graphics.
|gamefaqslink      = [http://www.gamefaqs.com/ps2/448657-tokyo-xtreme-racer-zero Link]
<!-- General props -->
|numberofplayers  = 2
|numberofplayers  = 2
|reviewlinks      = {{ReviewLink|[http://www.ign.com/games/tokyo-xtreme-racer-zero/ps2-15371 IGN]|8.3/10}}, {{ReviewLink|[http://www.metacritic.com/game/playstation-2/tokyo-xtreme-racer-zero Metacritic]|76/100}}
|widescreenpatch  = 1
|japan_rating      = B
|japan_rating      = B
|na_rating        = E
|na_rating        = E
<!-- Language props -->
|english          = SLES-50115 & SLUS-20189
|english          = SLES-50115 & SLUS-20189
|japanese          = SLPS-25028 & SLPS-73402 & SLPM-74211 & SLPM-60132
<!-- NTSC-U props -->
<!-- NTSC-U props -->
|NTSCU            = 1
|NTSCU            = 1
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|CRCsPAL          =
|CRCsPAL          =
|releasedatePAL    = 2001
|releasedatePAL    = 2001
|statusPAL        =
|statusPAL        = 2
|linuxstatusPAL    =
|linuxstatusPAL    =
|macstatusPAL      =
|macstatusPAL      =
Line 48: Line 50:
|Region=NTSC-U
|Region=NTSC-U
|OS=Windows 7
|OS=Windows 7
|CPU=Intel Core i7-3770S CPU @ 3.10GHz
|CPU=Intel Core i7-3770S @ 3.10 GHz
|GPU=Intel HD Graphics 4000
|GPU=Intel HD Graphics 4000
|Revision=1.0.0 r5350
|Revision=
|Graphics=GSDX
1.0.0 (r5350)
<spoiler show="Settings" hide="Hide">
EE/VU Rounding: Chop/Zero
EE Cyclerate: 1
VU Cycle Stealing: 1
</spoiler>
|Graphics=GSdx
|Sound=
|Sound=
*SPU2-X
* SPU2-X
*?
* ?
|Comments=EE/VU Rounding: Chop/Zero, EE Cyclerate & VU Cycle Stealing 1, None, The game crashes after the intro video, but smart use of gs output disabler and savestates you can actually avoid the problem and try the game out., Game menus are severely broken. In-game car texture is broken with native resolution (2x or higher needed) and with GSdx software-mode. Software-modes back mirror has sever ghosting. Garage car texture remains good regardles of settings.
|Comments=The game crashes after the intro video, but smart use of gs output disabler and savestates you can actually avoid the problem and try the game out. Game menus are severely broken. In-game car texture is broken with native resolution (2x or higher needed) and with GSdx software-mode. Software-modes back mirror has sever ghosting. Garage car texture remains good regardles of settings.
|Tester={{ForumUser|Antoweif}}
|Tester={{ForumUser|Antoweif}}
}}
}}
{{TestingEntry
 
|Status=0
|Region=NTSC-U(?)
|OS=?
|CPU=?
|GPU=?
|Revision=1.1.0 r5483
|Graphics=?
|Sound=?
|Comments=Hangs after intro movie.
|Tester=Toshiko
}}
{{TestingEntry
{{TestingEntry
|Status=2
|Status=2
|Region=NTSC-U
|Region=NTSC-U
|OS=Windows
|OS=Windows
|CPU=Intel Core i7 @ 3.4Ghz
|CPU=Intel Core i7 @ 3.40 GHz
|GPU=Nvidia GTX 285 768MB
|GPU=NVIDIA GeForce GTX 285 @ 768 MB
|Revision=1.2.0 r5782
|Revision=1.2.0 (r5782)
|Graphics=GSdx 5801m SSE41
|Graphics=GSdx SSE41 (5801m)
|Sound=
|Sound=
*SPU2-X 5801 2.0.0
* SPU2-X 2.0.0 (r5801)
*LilyPad 5801 0.11.0
* LilyPad 0.11.0 (r5801)
|Comments=Runs at full speed.
|Comments=Runs at full speed.
|Tester={{ForumUser|General-Plot}}
|Tester={{ForumUser|General-Plot}}
}}
}}
{{TestingEntry
{{TestingEntry
|Status=2
|Status=2
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|GPU=NVIDIA GeForce GTX 750 Ti
|GPU=NVIDIA GeForce GTX 750 Ti
|Revision=1.2.1
|Revision=1.2.1
|Graphics=GSdx r5875
|Graphics=GSdx (r5875)
|Sound=
|Sound=
* SPU2-X r5875
* SPU2-X (r5875)
* LilyPad r5875
* LilyPad (r5875)
|Comments=Runs perfectly. Never drops below 60 fps.
|Comments=Runs perfectly. Never drops below 60 FPS.
|Tester=10fd3nd3rm3n
|Tester=10fd3nd3rm3n
}}
}}
{{TestingEntry
{{TestingEntry
|Status=2
|Status=2
|Region=NTSC-U
|Region=NTSC-U
|OS=Windows 7 pro x64
|OS=Windows 7 Pro x64
|CPU=Intel I3 3240 3.4GHZ
|CPU=Intel Core i3-3240 @ 3.40 GHz
|GPU=Radeon R7 250
|GPU=AMD Radeon R7 250
|Revision=1.4.0
|Revision=
|Graphics=GSdx 1.0.0 gsdx32-sse4
1.4.0
|Sound=SPU2-X 2.0.0 spu2-x
<spoiler show="Settings" hide="Hide">
|Comments=Runs perfectly on full speed at 60fps with internal resolution 3x native, recommended speedhacks on + MTVU, EE Cyclerate 0 and VU Cycle Stealing 0.
* Speedhacks:
** EE Cyclerate: 0
** VU Cycle Stealing: 0
** mVU Flag Hack: Enabled
** INTC Spin Detection: Enabled
** Wait Loop Detection: Enabled
** MTVU: Enabled
</spoiler>
|Graphics=GSdx SSE4 1.0.0
|Sound=SPU2-X 2.0.0
|Comments=Runs perfectly on full speed at 60 FPS with internal resolution 3x native.
|Tester=Ljubinko
|Tester=Ljubinko
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 10 Home 64-bit
|CPU=Intel Core i5-4590 @ 3.30 GHz
|GPU=AMD Radeon RX 470 @ 4 GB GDDR5
|Revision=
v1.5.0-dev-2240
<spoiler show="Settings" hide="Hide">
* Speedhacks:
** EE Cyclerate: 0
** VU Cycle Stealing: 0
** mVU Flag Hack: Enabled
** INTC Spin Detection: Enabled
** Wait Loop Detection: Enabled
** MTVU: Enabled
</spoiler>
|Graphics=
*GSdx AVX2 (2017/12/20)
<spoiler show="Settings" hide="Hide">
* Renderer: Direct3D11 (Hardware)
* Interlacing: Bob tff
* Texture Filtering: Bilinear (PS2)
* Internal Resolution: (Custom) 1920x1080
* Anisotropic Filtering: 16x
* Mipmapping: Basic
* CRC Hack Level: Full
* Hacks Configuration:
** MSAA: 4x
* Shader Configuration:
** Texture Filtering of Display: Enabled
</spoiler>
|Sound=
* SPU2-X 2.0.0 (2017/12/20)
* LilyPad 0.12.1 (2017/12/20)
|Comments=[SPU2-X]: Issue with in-game music balance, only heard from the right speaker (sound effects are fine). Setting changes don't fix this, doesn't seem to be an audio driver issue either. Besides audio, the game runs a very smooth 60 FPS with no glitches ([Nitpick]: Speed King and White Charisma's intros flash grey, instead of the inverted colours with their names in black).
|Tester=SydEffX
}}
{{TestingEntry
|Status=2
|Region=PAL
|OS=Windows 7 x64
|CPU=Intel i5 @ 3.30 GHz
|GPU=AMD Radeon HD 6000
|Revision=v.1.5.0-dev-2253
|Graphics=Default
|Sound=Default
|Comments=Runs great. No issues.
|Tester=FlatOut
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 10 Home (64-bit)
|CPU=AMD Ryzen 2600 @3.6 GHz
|GPU=NVIDIA GeForce GTX 1060 6GB
|Revision=1.5.0-20161107100912
|Graphics=GSdx32-AVX
|Sound=
*ZeroSPU2 r2361 0.4.6
*LilyPad
|Comments=Audio issue fixed with ZeroSPU2 r2361 0.4.6 plugin. Otherwise the game works perfectly.
|Tester=Sauce_dip
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 10 x64
|CPU=Intel Core i5-9300H @4.1GHz
|GPU=Nvidia GTX 1650
|Revision=1.6.0
<spoiler show="Settings" hide="Hide">
* Speedhacks:
** EE Cyclerate: 0
** VU Cycle Stealing: 0
** All other hacks enabled
</spoiler>
|Graphics=GSDX32-AVX2
<spoiler show="Settings" hide="Hide">
* Renderer: Direct3D11 (Hardware)
* Interlacing: Auto
* Internal resolution: 2x native
* Widescreen patch enabled
</spoiler>
|Sound=
*SPU2-X
*LilyPad
|Comments= Torque/horsepower graphs have lines when upscaled; HW hacks don't fix this. When using Direct3D11 (HW), Speed King's/White Charisma's/???'s intros don't display properly; screen turns grey when there should be a white inverted filter (use OpenGL or Software instead). Rivals with a "SECRET?!" status bug out in the "Rivals" menu. They normally appear as silhouettes; hardware renderers display a blank screen and software renderers show the silhouettes but have garbage at the top of the screen. PCSX2 1.6.0 will crash if widescreen patches are enabled; previous revisions did not have issues with widescreen patches. Runs near perfect aside from graphical bugs.
|Tester=Hyde233
}}
}}
{{TestingFooter}}
{{TestingFooter}}
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==Trivia==
==Trivia==
* Original names: '''首都高バトル0''' (SLPS-25028), '''首都高バトル0 PlayStation 2 the Best''' (SLPS-73402), '''首都高バトル 0 PlayStation®2 The Best''' (SLPM-74211)
* Original names: '''首都高バトル0''' (SLPS-25028) & (SLPS-73402) & (SLPM-74211)
* Also known as '''Shutokou Battle 0''' (JP), '''Tokyo Xtreme Racer''' (EU)
* Also known as '''Shutokou Battle 0''' (JP), '''Tokyo Xtreme Racer''' (EU)


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<gallery>
<gallery>
File:Tokyo_Xtreme_Racer_Zero_Forum_1.jpg|Tokyo Xtreme Racer: Zero (SLUS 20189)
File:Tokyo_Xtreme_Racer_Zero_Forum_1.jpg|Tokyo Xtreme Racer: Zero (SLUS 20189)
File:TXR.jpg|Tokyo Xtreme Racer (SLES-50115)
</gallery>
</gallery>
{{ForumLinksList|list=
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-Tokyo-Xtreme-Racer-Zero-SLUS-20189-U Tokyo Xtreme Racer Zero (SLUS 20189) (U)]}}
*[http://forums.pcsx2.net/Thread-Tokyo-Xtreme-Racer-Zero-SLUS-20189-U Tokyo Xtreme Racer Zero (SLUS 20189) (U)]}}

Revision as of 16:43, 6 June 2020

Tokyo Xtreme Racer: Zero

Game general and emulation properties:
CERO rating: B
ESRB rating: E
Widescreen patch available
Supports up to two local players
Languages supported:
English: SLES-50115 & SLUS-20189
Japanese: SLPS-25028 & SLPS-73402 & SLPM-74211 & SLPM-60132
Region NTSC-U:
Serial numbers: SLUS-20189
Release date: May 28, 2001
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES-50115
Release date: 2001
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region NTSC-J/C/K:
Serial numbers: SLPS-25028
SLPS-73402 (PlayStation 2 the Best)
SLPM-74211 (PlayStation 2 the Best Reprint)
SLPM-60132 (Demo)
Release date: March 15, 2001
June 27, 2002 (PlayStation 2 the Best)
February 24, 2005 (PlayStation 2 the Best Reprint)
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): Genki
Publisher(s): Genki (JP), Crave (US, EU)
Genre: Racing
Wikipedia: Link
Game review links: GameRankings78/100, Metacritic76/100
Game description: No grandstands, no checkered flag--Tokyo Extreme Racer Zero is just pure head-to-head competition. Race through the streets of Tokyo at up to 200 miles an hour and challenge other racers to winner-take-all competitions. As you gain victories, you can customize your car with over 125 parts, new paint jobs, and stickers. You'll need a finely tuned machine, plus quick reflexes, and nerves of steel if you want to become Emperor of the Highway.
Part of the Shutokou Battle series, is set between Tokyo Xtreme Racer 2 and Tokyo Xtreme Racer 3, and has enhanced sound and graphics.


Test configurations on Windows:


Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U Windows 7
  • Intel Core i7-3770S @ 3.10 GHz
  • Intel HD Graphics 4000
1.0.0 (r5350)

<spoiler show="Settings" hide="Hide"> EE/VU Rounding: Chop/Zero EE Cyclerate: 1 VU Cycle Stealing: 1 </spoiler>

GSdx
  • SPU2-X
  • ?
The game crashes after the intro video, but smart use of gs output disabler and savestates you can actually avoid the problem and try the game out. Game menus are severely broken. In-game car texture is broken with native resolution (2x or higher needed) and with GSdx software-mode. Software-modes back mirror has sever ghosting. Garage car texture remains good regardles of settings.
NTSC-U Windows
  • Intel Core i7 @ 3.40 GHz
  • NVIDIA GeForce GTX 285 @ 768 MB
1.2.0 (r5782) GSdx SSE41 (5801m)
  • SPU2-X 2.0.0 (r5801)
  • LilyPad 0.11.0 (r5801)
Runs at full speed.
NTSC-U Windows 10 Professional (64-bit)
  • Intel Pentium G3258 @ 3.20 GHz
  • NVIDIA GeForce GTX 750 Ti
1.2.1 GSdx (r5875)
  • SPU2-X (r5875)
  • LilyPad (r5875)
Runs perfectly. Never drops below 60 FPS. 10fd3nd3rm3n
NTSC-U Windows 7 Pro x64
  • Intel Core i3-3240 @ 3.40 GHz
  • AMD Radeon R7 250
1.4.0

<spoiler show="Settings" hide="Hide">

  • Speedhacks:
    • EE Cyclerate: 0
    • VU Cycle Stealing: 0
    • mVU Flag Hack: Enabled
    • INTC Spin Detection: Enabled
    • Wait Loop Detection: Enabled
    • MTVU: Enabled

</spoiler>

GSdx SSE4 1.0.0 SPU2-X 2.0.0 Runs perfectly on full speed at 60 FPS with internal resolution 3x native. Ljubinko
NTSC-U Windows 10 Home 64-bit
  • Intel Core i5-4590 @ 3.30 GHz
  • AMD Radeon RX 470 @ 4 GB GDDR5
v1.5.0-dev-2240

<spoiler show="Settings" hide="Hide">

  • Speedhacks:
    • EE Cyclerate: 0
    • VU Cycle Stealing: 0
    • mVU Flag Hack: Enabled
    • INTC Spin Detection: Enabled
    • Wait Loop Detection: Enabled
    • MTVU: Enabled

</spoiler>

  • GSdx AVX2 (2017/12/20)

<spoiler show="Settings" hide="Hide">

  • Renderer: Direct3D11 (Hardware)
  • Interlacing: Bob tff
  • Texture Filtering: Bilinear (PS2)
  • Internal Resolution: (Custom) 1920x1080
  • Anisotropic Filtering: 16x
  • Mipmapping: Basic
  • CRC Hack Level: Full
  • Hacks Configuration:
    • MSAA: 4x
  • Shader Configuration:
    • Texture Filtering of Display: Enabled

</spoiler>

  • SPU2-X 2.0.0 (2017/12/20)
  • LilyPad 0.12.1 (2017/12/20)
[SPU2-X]: Issue with in-game music balance, only heard from the right speaker (sound effects are fine). Setting changes don't fix this, doesn't seem to be an audio driver issue either. Besides audio, the game runs a very smooth 60 FPS with no glitches ([Nitpick]: Speed King and White Charisma's intros flash grey, instead of the inverted colours with their names in black). SydEffX
PAL Windows 7 x64
  • Intel i5 @ 3.30 GHz
  • AMD Radeon HD 6000
v.1.5.0-dev-2253 Default Default Runs great. No issues. FlatOut
NTSC-U Windows 10 Home (64-bit)
  • AMD Ryzen 2600 @3.6 GHz
  • NVIDIA GeForce GTX 1060 6GB
1.5.0-20161107100912 GSdx32-AVX
  • ZeroSPU2 r2361 0.4.6
  • LilyPad
Audio issue fixed with ZeroSPU2 r2361 0.4.6 plugin. Otherwise the game works perfectly. Sauce_dip
NTSC-U Windows 10 x64
  • Intel Core i5-9300H @4.1GHz
  • Nvidia GTX 1650
1.6.0

<spoiler show="Settings" hide="Hide">

  • Speedhacks:
    • EE Cyclerate: 0
    • VU Cycle Stealing: 0
    • All other hacks enabled

</spoiler>

GSDX32-AVX2

<spoiler show="Settings" hide="Hide">

  • Renderer: Direct3D11 (Hardware)
  • Interlacing: Auto
  • Internal resolution: 2x native
  • Widescreen patch enabled

</spoiler>

  • SPU2-X
  • LilyPad
Torque/horsepower graphs have lines when upscaled; HW hacks don't fix this. When using Direct3D11 (HW), Speed King's/White Charisma's/???'s intros don't display properly; screen turns grey when there should be a white inverted filter (use OpenGL or Software instead). Rivals with a "SECRET?!" status bug out in the "Rivals" menu. They normally appear as silhouettes; hardware renderers display a blank screen and software renderers show the silhouettes but have garbage at the top of the screen. PCSX2 1.6.0 will crash if widescreen patches are enabled; previous revisions did not have issues with widescreen patches. Runs near perfect aside from graphical bugs. Hyde233


Trivia

  • Original names: 首都高バトル0 (SLPS-25028) & (SLPS-73402) & (SLPM-74211)
  • Also known as Shutokou Battle 0 (JP), Tokyo Xtreme Racer (EU)


The gallery


Public compatibility forum links