Tokyo Xtreme Racer: Zero: Difference between revisions

Game tested on 1.5.0
mNo edit summary
(Game tested on 1.5.0)
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|Comments=Runs great. No issues.
|Comments=Runs great. No issues.
|Tester=FlatOut
|Tester=FlatOut
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 8.1 x64
|CPU=Intel Core i7-4510U @3.1GHz
|GPU=Intel HD Graphics 4400
|Revision=1.5.0 (dev-2394 gc78b5b706)
<spoiler show="Settings" hide="Hide">
* Speedhacks:
** EE Cyclerate: -1
** VU Cycle Stealing: 0
** All other hacks enabled
</spoiler>
|Graphics=GSDX32-AVX2
<spoiler show="Settings" hide="Hide">
* Renderer: Direct3D11 (Hardware)
* Interlacing: Blend bff
</spoiler>
|Sound=
*SPU2-X
*LilyPad
|Comments=Audio issues finally fixed (Not sure what revision when they were fixed). FMVs don't display when using Direct3D9 HW (Use software or 3D11). Torque/horsepower graphs have lines when upscaled; HW hacks don't fix this. When using Hardware renderers, Speed King's/White Charisma's/???'s intros still don't display properly; screen turns grey when there should be a white inverted filter. Runs near perfect otherwise.
|Tester=Hyde233
}}
}}
{{TestingFooter}}
{{TestingFooter}}
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