Time Crisis II: Difference between revisions

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|Revision=1.6.0 Stable
|Revision=1.6.0 Stable
|Graphics=GSdx SSE4.1/AVX 1.2.0
|Graphics=GSdx SSE4.1/AVX 1.2.0
<spoiler show="Settings" hide="Hide">
<!--
* Renderer: OpenGL (Hardware)
* Renderer: OpenGL (Hardware)
* Interlacing: Automatic
* Interlacing: Automatic
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* DATE Accuracy: Fast
* DATE Accuracy: Fast
* Blending Accuracy: Basic
* Blending Accuracy: Basic
</spoiler>
-->
|Sound=SPU2-X 2.0.0
|Sound=SPU2-X 2.0.0
<spoiler show="Settings" hide="Hide">
<!--
* Interpolation: Hermite
* Interpolation: Hermite
* Module: Xaudio 2
* Module: Xaudio 2
* Synchronizing mode: Timestretch
* Synchronizing mode: Timestretch
* Audio Expansion Mode: Surround 5.1
* Audio Expansion Mode: Surround 5.1
</spoiler>
-->
|Comments=Several graphic errors, unstable framerate, white filter in DX11 mode. Can't be played properly unless you have a powerful pc. Tried it in other PCSX2 versions and has the same error, iso is a good dump.
|Comments=Several graphic errors, unstable framerate, white filter in DX11 mode. Can't be played properly unless you have a powerful pc. Tried it in other PCSX2 versions and has the same error, iso is a good dump.
|Tester=Zerel
|Tester=Zerel
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|Revision=1.6.0 Stable
|Revision=1.6.0 Stable
|Graphics=GSdx SSE4.1/AVX 1.2.0
|Graphics=GSdx SSE4.1/AVX 1.2.0
<spoiler show="Settings" hide="Hide">
<!--
* Renderer: OpenGL (Hardware)
* Renderer: OpenGL (Hardware)
* Interlacing: Automatic
* Interlacing: Automatic
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* DATE Accuracy: Fast
* DATE Accuracy: Fast
* Blending Accuracy: Basic
* Blending Accuracy: Basic
</spoiler>
-->
|Sound=SPU2-X 2.0.0
|Sound=SPU2-X 2.0.0
<spoiler show="Settings" hide="Hide">
<!--
* Interpolation: Hermite
* Interpolation: Hermite
* Module: Xaudio 2
* Module: Xaudio 2
* Synchronizing mode: Timestretch
* Synchronizing mode: Timestretch
* Audio Expansion Mode: Surround 5.1
* Audio Expansion Mode: Surround 5.1
</spoiler>
-->
|Comments=Use OpenGL to resolve the white fog issue. To resolve slowdowns on AMD, I had to change the PCSX2 process affinity to only 4 Cores. Worked well both with Gamepad and Sinden Lightgun using the Nuvee plugin.
|Comments=Use OpenGL to resolve the white fog issue. To resolve slowdowns on AMD, I had to change the PCSX2 process affinity to only 4 Cores. Worked well both with Gamepad and Sinden Lightgun using the Nuvee plugin.
|Tester=Darkphoenixfox
|Tester=Darkphoenixfox
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==Known Issues==
==Known Issues==
{{Issue
{{Issue
|IssueName=Random black game interface and enemies textures
|IssueName=Split screen aim is not accurate
|IsFixed=0
|IsFixed=0
|IssueLevel=1
|IssueLevel=1
|Description=In random places game interface and enemies textures can become black, the issue disappears after the start of a new stage.
|Description=When playing in 2p split screen mode, shooting at where the cursor points does not correlate to where the shot lands. The bullet will drift. This is present in mice, guncons or joypads.
|Workaround=Use software mode
|Workaround=The offsets can be manually overridden in the pcsx2 controller menu per controller, but they can not be 100% accurate.
}}
}}
{{Issue
{{Issue
|IssueName=Black Screen on boot
|IssueName=Random black game interface and enemies textures
|IsFixed=0
|IsFixed=0
|IssueLevel=1
|IssueLevel=1
|Description=The game will crash with some bios revision.
|Description=In random places game interface and enemies textures can become black, the issue disappears after the start of a new stage.
|Workaround=Set the EE cyclerate to -3
|Workaround=Use software mode
}}
}}
{{Issue
{{Issue
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|IssueLevel=2
|IssueLevel=2
|Description=After the first scene, the game lows framerate to unplayable.
|Description=After the first scene, the game lows framerate to unplayable.
|Workaround=On Ryzen processors, set the PCSX2.exe process affinity to only 4 cores using Task Manager.
|Workaround=Disable Multithreaded VU1 and use software renderer.
}}
}}
{{Issue
{{Issue
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