Time Crisis II: Difference between revisions

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|caption          = Time Crisis II
|caption          = Time Crisis II
|developer        = Namco
|developer        = Namco
|genre            = Shoot 'em up (Rail Shooter)
|publisher        = [[Namco]] (US, JP), [[Sony|SCEE]] (EU)
|gameinfo          = A game released in the arcade in 1998, it was ported to the PS2 in 2001. The PS2 version of the game offered enhanced graphics and other gameplay options. There was a planned port for the DreamCast, but found itself to be cancelled (please verify).
|genre            = Action, Shooter
|gameinfo          = Agents Keith Martin and Robert Baxter have been sent to find a missing agent. Christy Ryan was last heard from while uncovering a deceptive plan by Neodyne Industries to launch a network of military satellites. The world is in trouble, your fellow agent is in danger, and only you and a friend can stop this threat. Time Crisis 2, the arcade hit, is ready to deliver maximum impact!<br />
A game released in the arcade in 1998, it was ported to the PS2 in 2001. The PS2 version of the game offered enhanced graphics and other gameplay options. Play single player, two player splitscreen, one player with double guns, or two player via iLink.
|wikipedia        = [http://en.wikipedia.org/wiki/Time_Crisis_II Link]
|wikipedia        = [http://en.wikipedia.org/wiki/Time_Crisis_II Link]
|reviewlinks      = [http://ps2.ign.com/objects/016/016293.html IGN]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/476512-time-crisis-ii Link]
|reviewscore      = 8.7 (IGN)
|numberofplayers  = 2
|reviewlinks      = {{ReviewLink|[http://ps2.ign.com/objects/016/016293.html IGN]|8.7}}, {{ReviewLink|[http://www.metacritic.com/game/playstation-2/time-crisis-ii Metacritic]|81/100}}
|eu_rating        = 16+
|na_rating_text    = Violence
|na_rating        = T
|ko_rating        = 12
|lightgun          = 1
|italian          = SCES-50300
|spanish          = SCES-50300
|french            = SCES-50300
|german            = SCES-50300
|japanese          = SLPS-20122 &  SLPS-20113 &  SLPS-73006
|english          = SCES-50300 & SLUS-20219 & SLUS-29999
|widescreenpatch  = 1
|korean            = SCKA-20002
<!-- NTSC-U props -->
<!-- NTSC-U props -->
|NTSCU            = 1
|NTSCU            = 1
|serialsNTSCU      = SLUS-20219
|serialsNTSCU      = SLUS-20219<br />SLUS-29999 <small>(w/ GunCon2)</small>
|CRCsNTSCU        =
|CRCsNTSCU        =
|releasedateNTSCU  = October 1, 2001
|releasedateNTSCU  = October 1, 2001<br />October 3, 2001 <small>(w/ GunCon2)</small>
|statusNTSCU      = 0
|statusNTSCU      = 2
|linuxstatusNTSCU  =
|linuxstatusNTSCU  =
|macstatusNTSCU    =
|macstatusNTSCU    =
<!-- PAL props -->
<!-- PAL props -->
|PAL              = 1
|PAL              = 1
|serialsPAL        =
|serialsPAL        = SCES-50300
|CRCsPAL          =
|CRCsPAL          =
|releasedatePAL    = October 19, 2001
|releasedatePAL    = October 19, 2001
|statusPAL        =
|statusPAL        = 2
|linuxstatusPAL    =
|linuxstatusPAL    =
|macstatusPAL      =
|macstatusPAL      =
<!-- NTSC-J props -->
<!-- NTSC-J props -->
|NTSCJ            = 1
|NTSCJ            = 1
|serialsNTSCJ      =
|serialsNTSCJ      = SLPS-20113 <small>(w/ GunCon2)</small><br />SLPS-20122<br />SCKA-20002 <small>(Korea)</small><br />SLPS-73006 <small>(PlayStation2 the Best)</small><br />SCAJ-10004 <small>(PlayStation 2 The Best)</small>
|CRCsNTSCJ        =
|CRCsNTSCJ        =
|releasedateNTSCJ  = October 4, 2001
|releasedateNTSCJ  = October 4, 2001 <small>(w/ GunCon2)</small><br />November 8, 2001<br />January 9, 2003 <small>(Korea)</small><br />February 13, 2003 <small>(PlayStation2 the Best)</small>
|statusNTSCJ      =
|statusNTSCJ      =
|linuxstatusNTSCJ  =
|linuxstatusNTSCJ  =
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|Comments=The game needs lightgun emulation
|Comments=The game needs lightgun emulation
|Tester=MyDreamName
|Tester=MyDreamName
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows
|CPU=Intel Core i7 @ 3.4Ghz
|GPU=Nvidia GTX 285 768MB
|Revision=13 11 2012 1.1.0 r5452-
|Graphics=GSdx 5442 SSE41 [29 10 2012]
|Sound=
*SPU2-X 2.0.0 [21 11 2012]
*LilyPad 0.11.0 [09 10 2012]
|Comments=Runs above full speed., Screen is overly bright in gsdx hardware mode. Looks fine in software mode.
|Tester={{ForumUser|General-Plot}}
}}
{{TestingEntry
|Status=2
|Region=PAL
|OS=Windows
|CPU=I5 3330
|GPU=HD radeon 6850
|Revision=1.1.svn5814
|Graphics=GSDX
|Sound=
*SPU2-X
*?
|Comments=USA v02.20(10/02/2006), Not, Much, Game working fine, light game for any cpu/gpu,perfect.
|Tester={{ForumUser|DESTRUIDOR}}
}}
{{TestingEntry
|Status=1
|Region=NTSC-U
|OS=Windows
|CPU=Ryzen5 2600 3.40GHz
|GPU=Nvidia GeForce 750 TI OC
|RAM= 8GB DDR4
|Revision=1.6.0 Stable
|Graphics=GSdx SSE4.1/AVX 1.2.0
<spoiler show="Settings" hide="Hide">
* Renderer: OpenGL (Hardware)
* Interlacing: Automatic
* Texture Filtering: Bilinear
* Resolution: 3x Native
* Mipmapping: Basic
* CRC Hack Level: Full
* DATE Accuracy: Fast
* Blending Accuracy: Basic
</spoiler>
|Sound=SPU2-X 2.0.0
<spoiler show="Settings" hide="Hide">
* Interpolation: Hermite
* Module: Xaudio 2
* Synchronizing mode: Timestretch
* Audio Expansion Mode: Surround 5.1
</spoiler>
|Comments=Several graphic errors, unstable framerate, white filter in DX11 mode. Can't be played properly unless you have a powerful pc. Tried it in other PCSX2 versions and has the same error, iso is a good dump.
|Tester=Zerel
}}
}}
{{TestingFooter}}
{{TestingFooter}}
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{{TestingFooter}}
{{TestingFooter}}
-->
-->
== Trivia ==
* Original names: '''タイムクライシス2''' (SLPS-20113) & (SLPS-20122) & (SLPS-73006), '''타임 크라이시스 2''' (SCKA-20002)
==Known Issues==
{{Issue
|IssueName=Random black game interface and enemies textures
|IsFixed=0
|IssueLevel=1
|Description=In random places game interface and enemies textures can become black, the issue disappears after the start of a new stage.
|Workaround=Use software mode
}}
{{Issue
|IssueName=Black Screen on boot
|IsFixed=0
|IssueLevel=1
|Description=The game will crash with some bios revision.
|Workaround=Set the EE cyclerate to -3
}}
{{Issue
|IssueName=Slow Framerates
|IsFixed=0
|IssueLevel=2
|Description=After the first scene, the game lows framerate to unplayable.
|Workaround=No known workarounds
}}
{{Issue
|IssueName=FMV sound glitch
|IsFixed=0
|IssueLevel=0
|Description=FMV sound is out of sync, it loops and unnecessary noises appear
|Workaround=No known workarounds
}}
{{Issue
|IssueName=Can't use Light Gun
|IsFixed=0
|IssueLevel=0
|Description=Players can't use G-Con in game.
|Workaround=PCSX2 1.7.0 does not have light gun support. The team is aware. There is no ETA on light gun support. Please continue to use PCSX2 1.6.0, or pre-USB-merge PCSX2 1.7.0 builds. Use nuvee input plugin to make the mouse work as a light gun.
}}
==Fixed Issues==
{{Issue
|IssueName=White filter on screen
|IsFixed=1
|IssueLevel=0
|Description=The game will add a white filter on screen.
|Workaround=Play in OpenGL or Software mode
}}
{{Issue
|IssueName=Shots don't align with Crosshair
|IsFixed=1
|IssueLevel=0
|Description=In-game shots don't align with the crosshair.
|Workaround=Disable Widescreen Hacks and play in 4:3 Aspect Ratio
}}
==The gallery==
<gallery>
File:Time_Crisis_II_Forum_1.jpg|Time Crisis II (SLUS 20219)
File:Time_Crisis_II_Forum_3.jpg|Time Crisis II (SCES 50300)
</gallery>




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