Time Crisis 3: Difference between revisions

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Should be an issue though
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|na_rating_text    = Violence
|na_rating_text    = Violence
|na_rating        = T
|na_rating        = T
|ko_rating        = 12
|lightgun          = 1
|lightgun          = 1
|italian          = SCES-51844
|italian          = SCES-51844
Line 22: Line 23:
|french            = SCES-51844
|french            = SCES-51844
|german            = SCES-51844
|german            = SCES-51844
|japanese          = SLPS-25290
|japanese          = SLPS-25290 &  SLPS-25289
|english          = SCES-51844 & SLUS-20645
|english          = SCES-51844 & SLUS-20645
|widescreenpatch  = 1
<!-- NTSC-U props -->
<!-- NTSC-U props -->
|NTSCU            = 1
|NTSCU            = 1
|serialsNTSCU      = SLUS-20645 <small>(with Guncon)</small>
|serialsNTSCU      = SLUS-20645
|CRCsNTSCU        = 7290669C
|CRCsNTSCU        = 7290669C
|releasedateNTSCU  = October 21, 2003<br />January 7, 2004 <small>(Dual GunCon2)</small>
|releasedateNTSCU  = October 21, 2003<br />January 7, 2004 <small>(w/GunCon2)</small>
|statusNTSCU      = 2
|statusNTSCU      = 2
|linuxstatusNTSCU  =
|linuxstatusNTSCU  =
Line 42: Line 44:
<!-- NTSC-J props -->
<!-- NTSC-J props -->
|NTSCJ            = 1
|NTSCJ            = 1
|serialsNTSCJ      = SLPS-25290<br />SLPS-25289 <small>(w/GunCon2)</small><br />SCAJ-20047<br />SCAJ-20060<br />SCKA-20034 <small>(PlayStation 2 Big Hit Series)</small><br />SCKA-20015
|serialsNTSCJ      = SLPS-25290<br />SLPS-25289 <small>(w/GunCon2)</small><br />SCKA-20015 <small>(Korea)</small><br />SCKA-20034 <small>(Korea, BigHit Series)</small><br />SCAJ-20047<br />SCAJ-20060
|CRCsNTSCJ        =
|CRCsNTSCJ        =
|releasedateNTSCJ  = November 20, 2003
|releasedateNTSCJ  = November 20, 2003<br />October 7, 2004 <small>(Korea)</small>
|statusNTSCJ      =
|statusNTSCJ      =
|linuxstatusNTSCJ  =
|linuxstatusNTSCJ  =
Line 86: Line 88:


== Trivia ==
== Trivia ==
* Original names: '''タイムクライシス3(ソフト単品)''' (SLPS-25290), '''タイムクライシス3(ガンコン2同梱)''' (SLPS-25289), '''타임 크라이시스 3''' (SCKA-20015)
* Original names: '''タイムクライシス3''' (SLPS-25290) & (SLPS-25289), '''타임 크라이시스 3''' (SCKA-20015)
==The gallery==
<gallery>
File:Time_Crisis_3_Forum_1.jpg|Time Crisis 3 (SLUS 20645)
</gallery>
 


<!-- Remove comment signs and add issues here -->
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
<!--
==Known Issues==
==Known Issues==
{{Issue
|IssueName=Black Screen on boot
|IsFixed=0
|IssueLevel=1
|Description=The game will crash with some bios revision.
|Workaround=Set the EE cyclerate to -3
}}
{{Issue
|IssueName=Random enemies black textures
|IsFixed=0
|IssueLevel=1
|Description=In random place, enemies textures can become black, the issue disappears after the start of a new stage.
|Workaround=Use software mode
}}
{{Issue
|IssueName=Unplayable Framerate on Stage 2-2 and 3-2
|IsFixed=0
|IssueLevel=1
|Description=Near the submarine section on stage 2-2 and the very beginning of stage 3-2, the framerate might suddenly drop to less than 1 FPS on some setups.
|Workaround=Open the emulator controls and pause the emulation. Open the video plugin settings and click OK with no changes. Then, resume the emulation.
}}
{{Issue
|IssueName=Black fire artifacts on Stage 3-2 in software mode
|IsFixed=0
|IssueLevel=1
|Description=In the location with fire on Stage 3-2, black artifacts appear in software mode
|Workaround=Use hardware mode
}}
{{Issue
|IssueName=White filter on screen in Alicia Winston sniper mode stages
|IsFixed=0
|IssueLevel=0
|Description=The game will add a white filter on screen in sniper mode.
|Workaround=No known workarounds
}}
{{Issue
|IssueName=Can't use Light Gun
|IsFixed=0
|IssueLevel=0
|Description=Players can't use G-Con in game.
|Workaround=PCSX2 1.7.0 does not have light gun support. The team is aware. There is no ETA on light gun support. Please continue to use PCSX2 1.6.0, or pre-USB-merge PCSX2 1.7.0 builds. Use nuvee input plugin to make the mouse work as a light gun.
}}


==Fixed Issues==
{{Issue
{{Issue
|IssueName=
|IssueName=Cutscenes sound is out of sync
|IsFixed=
|IsFixed=1
|IssueLevel=
|IssueLevel=0
|Description=
|Description=Cutscenes sound is out of sync
|Workaround=
|Workaround=Changing EE cyclerate to +1 fixes the sound.
}}
}}
-->
{{Issue
|IssueName=White filter on screen
|IsFixed=1
|IssueLevel=0
|Description=The game will add a white filter on screen.
|Workaround=Play in OpenGL or Software mode
}}
{{Issue
|IssueName=Shots don't align with Crosshair
|IsFixed=1
|IssueLevel=0
|Description=In-game shots don't align with the crosshair.
|Workaround=Disable Widescreen Hacks and play in 4:3 Aspect Ratio
}}
 
==Gallery==
<gallery widths="175px" heights="100px">
File:Time_Crisis_3_Forum_1.jpg|Time Crisis 3 (SLUS 20645)
</gallery>


[[Category:temp Navbox required]]
[[Category:temp Navbox required]]
{{ForumLinksList|list=
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-Time-Crisis-3-SLUS-20645-U--28306 Time Crisis 3 (SLUS 20645) (U)]}}
*[http://forums.pcsx2.net/Thread-Time-Crisis-3-SLUS-20645-U--28306 Time Crisis 3 (SLUS 20645) (U)]}}
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