TimeSplitters: Future Perfect

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TimeSplitters: Future Perfect
Region NTSC-U:
Windows Status: ?
Linux Status: ?
Mac Status: ?
Region PAL:
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region NTSC-J:
Windows Status: ?
Linux Status: ?
Mac Status: ?


Test configuration on Windows:

PCSX2 version: 1.1 r5800
Graphics by GSdx: r4600
Sound by SPU2-X: untested
BIOS version: SCPH-50004

Comments: A glitch in half of the screen makes some glitches and screen artifacts that can derivate into half white screen. When you look in an object, such as the Goliath Robot in the Machine Wars level, everything gets stretched up, making impossible to see game objects. Other than that, It's really playable. This glitch referred to seems to be random. IE rebooting the pcsx2 and running with no changes in settings gets rid of the glitch, but then the graphical glitches pop up later on. Also, US version works fine (despite this) in arcade mode, but as soon as you enter story mode the fmvs run slow and gameplay overall does not seem to work at all. Not sure why story mode does not run , and arcade mode does? Finally, just like its counterparts , future perfect will not load directly from disc but only by using an iso driver.


Test configuration on Linux:

PCSX2 version: untested
Graphics by ZZogl: untested
Sound by SPU2-X: untested


PC specs used to test the game:

CPU: AMD Phenom II X6 1055T @ 2,9GHz
GPU: AMD Radeon HD5850