TimeSplitters: Difference between revisions

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(forgot i was mucking about with interlace settings, third time lucky)
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{{infobox game
{{infobox game
|image            =
|image            = TimeSplitters1.jpg
|caption          =
|caption          =
|developer        = Free Radical Design
|developer        = Free Radical Design
|genre            = First-Person Shooter
|genre            = First-Person Shooter
|gameinfo          =
|gameinfo          =
|wikipedia        = http://en.wikipedia.org/wiki/TimeSplitters
|wikipedia        = [http://en.wikipedia.org/wiki/TimeSplitters]
|reviewlinks      =
|reviewlinks      =
|reviewscore      =
|reviewscore      =
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|serialsNTSCU      =
|serialsNTSCU      =
|CRCsNTSCU        =
|CRCsNTSCU        =
|releasedateNTSCU  =
|releasedateNTSCU  = October 23, 2000
|statusNTSCU      =
|statusNTSCU      =
|linuxstatusNTSCU  =
|linuxstatusNTSCU  =

Revision as of 13:03, 3 May 2012

TimeSplitters

Region NTSC-U:
Release date: October 23, 2000
Windows Status: ?
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES-50078
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region NTSC-J:
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): Free Radical Design
Genre: First-Person Shooter
Wikipedia: [1]

Test configuration on Windows:

PCSX2 version: r4964
Graphics by GSdx: 0.1.16
Sound by SPU2-x: 2.0.0
Pad plugin is LilyPad: 0.11.0
DVD plugin is cdvdGigaherz: 0.8.0
BIOS version: USA v01.60

Comments: Runs very well, tested several story levels and numerous arcade modes, the only problem I can find is seeing light sources through walls, not a huge problem but it can be distracting.


Test configuration on Linux:

PCSX2 version: untested
Graphics by ZZogl: untested
Sound by SPU2-X: untested


PC specs used to test the game:

CPU: AMD Phenom II 955
GPU: nVidia GeForce GTS 250