Tim Burton's The Nightmare Before Christmas: Oogie's Revenge: Difference between revisions

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==Known Issues:==
==Known Issues==


===GSdx Issues===
{{Issue
Blurry screen and The Shadow Oogie floor bug.
|IssueName=GSdx Issues
*Solution: Use ZeroGS for this game.
|IsFixed=0
|IssueLevel=1
|Description=Blurry screen and The Shadow Oogie floor bug.
|Workaround=Use ZeroGS for this game.
}}

Revision as of 08:33, 3 August 2014

Tim Burton's The Nightmare Before Christmas: Oogie's Revenge
Region NTSC-U:
Serial numbers: SLUS-20860
Release date: 10/10/05
CRCs: 8AD8BA91
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Release date: 09/30/05
Windows Status: ?
Linux Status: ?
Mac Status: ?
Region NTSC-J:
Serial numbers: SLPM-65739
Release date: 10/21/04
CRCs: 625AF967
Windows Status: Playable
Linux Status: ?
Mac Status: ?


Test configuration on Windows:

PCSX2 version: 0.9.8 RC r4463
Graphics by GSDX: r4459
Sound by SPU2-X: 1.4.0
Pad plugin is LilyPad: 0.10.0
BIOS version: USA v2.00


Test configuration on Linux:

PCSX2 version: untested
Graphics by ZZogl: untested
Sound by SPU2-X: untested


PC specs used to test the game:

CPU: ?
GPU: ?

Comments: Needs at least a cpu of 2000 ghz to run game at nearly full speed. But the game is fully playable.


Known Issues

GSdx Issues

  • Status: Active
  • Type: Serious
  • Description: Blurry screen and The Shadow Oogie floor bug.
  • Workaround: Use ZeroGS for this game.