Tim Burton's The Nightmare Before Christmas: Oogie's Revenge: Difference between revisions

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{{info-stub}}This game has small bugs, like the blurry screen on the GSdx plugins, and The Shadow Oogie floor bug.
{{info-stub}}
 
Use ZEROGS for this game.


{{infobox game
{{infobox game
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|hacks            =  
|hacks            =  
|fpsinfo          =  
|fpsinfo          =  
|comment          =  
|comment          = This game has small bugs, like the blurry screen on the GSdx plugins, and The Shadow Oogie floor bug.
Use ZEROGS for this game.
<!-- Linux specs -->
<!-- Linux specs -->
|linuxpcsx2ver    =
|linuxpcsx2ver    =
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|cputype          =  
|cputype          =  
|gputype          =  
|gputype          =  
|pccomment        =  
|pccomment        = Needs at least a cpu of 2000 ghz to run game at nearly full speed.
}}Needs at least a cpu of 2000 ghz to run game at nearly full speed.
 
But the game is fully playable.
But the game is fully playable.
}}

Revision as of 19:38, 11 October 2010

Tim Burton's The Nightmare Before Christmas: Oogie's Revenge
Region NTSC-U:
Windows Status: ?
Linux Status: ?
Mac Status: ?
Region PAL:
Windows Status: ?
Linux Status: ?
Mac Status: ?
Region NTSC-J:
Windows Status: ?
Linux Status: ?
Mac Status: ?


Test configuration on Windows:

PCSX2 version: untested
Graphics by GSDX: untested
Sound by SPU2-X: untested

Comments: This game has small bugs, like the blurry screen on the GSdx plugins, and The Shadow Oogie floor bug. Use ZEROGS for this game.


Test configuration on Linux:

PCSX2 version: untested
Graphics by ZZogl: untested
Sound by SPU2-X: untested


PC specs used to test the game:

CPU: ?
GPU: ?

Comments: Needs at least a cpu of 2000 ghz to run game at nearly full speed. But the game is fully playable.