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NTSC Cover Art
Region NTSC-U:
Serial numbers: SLUS-21413
Release date: November 21, 2006
CRCs: 172417DB
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Release date: December 1, 2006
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): Frontier Developments
Genre: Tycoon, Action, Party, Minigames, RPG
Wikipedia: Link
Game review links: IGN
Game review score: 7.5 (IGN)
Game description: Build roller coasters, play mini-games with friends, and manage theme parks.

Winlogo.png Test configurations on Windows:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
? ?
  • AMD® A8-3800

(2.4 GHz, 100 MHz FSB)

  • ATI Radeon HD 6550D
PCSX2 1.2.1 r5875 GSdx r5875
  • SPU2-X r5830
  • LilyPad r5822
BIOS: SCPH39001, Although, the game runs fine, this game does contain various graphical issues (see below).

•When starting the game, it shakes. In order to fix this, you must go to GSdx's settings and set Interlacing to Bob bff. •There is a moderate slow down when opening in-game menus.

Other info: •The MTVU hack and setting EE Cyclerate to 3, breaks the game. •Keep note: Performance may vary in mini-games. , Runs at 60fps.


Known Issues

Cutscenes black overlay

  • Status: Active
  • Type: Serious
  • Description: Cutscenes have a black overlay covering half of the video (Present in Hardware and Software rendering)
  • Workaround: There are no fixes for this yet.

Flickering in cutscenes

  • Status: Active
  • Type: Minor
  • Description: When using a custom resolution, flickering occurs to cutscenes (and sometimes outside cutscenes).
  • Workaround: It is recommended to use either Native resolution or Scaled resolution.

Misaligned bloom

  • Status: Active
  • Type: Minor
  • Description: When upscaling the game, the bloom is misaligned
  • Workaround: To fix this enable HW Hacks on the GSdx plugin and check Half-pixel offset.

Effects texture issues

  • Status: Active
  • Type: Minor
  • Description: Various effects, such as smoke and the sun, have texture issues
  • Workaround: This is not present in Software rendering.