Difference between revisions of "Thrillville"

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(Added links release dates)
(Added more helpful info and made it easier to read.)
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|biosver          = SCPH39001
 
|biosver          = SCPH39001
 
|hacks            =  
 
|hacks            =  
|fpsinfo          = Runs at 60fps.
+
|fpsinfo          = Runs at 60fps (With 4x MSAA 40-60fps).
|comment          = The game runs fine; visually the bloom and the motion blur seems to be exaggerated compared to playing the game on a PS2.
+
|comment          = Although, the game runs fine, this game does contain various graphical issues (most are only present in Hardware Rendering):
 +
*When starting the game, it ''shakes''. In order to fix this, you must go to GSdx's settings and set '''Interlacing''' to '''Blend tff/bff'''.
 +
*Cutscenes have a black overlay covering half of the video (Present in Hardware and Software rendering). There are no fixes for this yet.
 +
*When using a custom resolution, flickering occurs to cutscenes (and sometimes outside cutscenes). It is recommended to use either '''Native''' resolution or '''Scaled''' resolution.
 +
*When upscaling the game, the bloom is misaligned. To fix this enable '''HW Hacks''' on the GSdx plugin and check '''Half-pixel offset'''.
 +
*Various effects, such as smoke and the sun, have texture issues. This is not present in Software rendering.
  
*When upscaling the game, the bloom is misaligned. To fix this enable HW Hacks on the GSdx plugin and check Half-pixel offset.
+
Other info:
 +
*The '''MTVU''' hack and setting '''EE Cyclerate''' to 3, '''breaks the game'''.
 +
*Keep note: There are many mini-games that certain speedhacks may break.
  
*The MTVU hack and setting EE Cyclerate to 3, breaks the game.
 
 
<!-- Linux specs -->
 
<!-- Linux specs -->
 
|linuxpcsx2ver    =
 
|linuxpcsx2ver    =

Revision as of 21:31, 8 April 2014

Thrillville
Region NTSC-U:
Serial numbers: SLUS-21413
Release date: November 21, 2006
CRCs: 0x172417DB
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Release date: December 1, 2006
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): Frontier Developments
Genre: Tycoon, Action, Party
Wikipedia: Link
Game review links: IGN
Game review score: 7.5 (IGN)
Game description: Build roller coasters, play mini-games with friends, and manage theme parks.

Winlogo.png Test configuration on Windows:

PCSX2 version: PCSX2 1.2.1 r5875
Graphics by GSdx: r5875
Sound by SPU2-X: r5830
Pad plugin is LilyPad: r5822
DVD plugin is Linuz Iso CDVD: 0.9.0
BIOS version: SCPH39001

Comments: Although, the game runs fine, this game does contain various graphical issues (most are only present in Hardware Rendering):

  • When starting the game, it shakes. In order to fix this, you must go to GSdx's settings and set Interlacing to Blend tff/bff.
  • Cutscenes have a black overlay covering half of the video (Present in Hardware and Software rendering). There are no fixes for this yet.
  • When using a custom resolution, flickering occurs to cutscenes (and sometimes outside cutscenes). It is recommended to use either Native resolution or Scaled resolution.
  • When upscaling the game, the bloom is misaligned. To fix this enable HW Hacks on the GSdx plugin and check Half-pixel offset.
  • Various effects, such as smoke and the sun, have texture issues. This is not present in Software rendering.

Other info:

  • The MTVU hack and setting EE Cyclerate to 3, breaks the game.
  • Keep note: There are many mini-games that certain speedhacks may break.


Linlogo.png Test configuration on Linux:

PCSX2 version: untested
Graphics by ZZogl: untested
Sound by SPU2-X: untested


Pclogo.png PC specs used to test the game:

CPU: AMD® A8-3800

(2.4 GHz, 100 MHz FSB)

GPU: ATI Radeon HD 6550D