Thrillville: Difference between revisions
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m (Changed Blend tff/bff to Bob bff, and other minor edits) |
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|biosver = SCPH39001 | |biosver = SCPH39001 | ||
|hacks = | |hacks = | ||
|fpsinfo = Runs at 60fps | |fpsinfo = Runs at 60fps. | ||
|comment = Although, the game runs fine, this game does contain various graphical issues (most are only present in Hardware Rendering): | |comment = Although, the game runs fine, this game does contain various graphical issues (most are only present in Hardware Rendering): | ||
*When starting the game, it ''shakes''. In order to fix this, you must go to GSdx's settings and set '''Interlacing''' to ''' | *When starting the game, it ''shakes''. In order to fix this, you must go to GSdx's settings and set '''Interlacing''' to '''Bob bff'''. | ||
*Cutscenes have a black overlay covering half of the video (Present in Hardware and Software rendering). There are no fixes for this yet. | *Cutscenes have a black overlay covering half of the video (Present in Hardware and Software rendering). There are no fixes for this yet. | ||
*When using a custom resolution, flickering occurs to cutscenes (and sometimes outside cutscenes). It is recommended to use either '''Native''' resolution or '''Scaled''' resolution. | *When using a custom resolution, flickering occurs to cutscenes (and sometimes outside cutscenes). It is recommended to use either '''Native''' resolution or '''Scaled''' resolution. | ||
Line 47: | Line 47: | ||
Other info: | Other info: | ||
*The '''MTVU''' hack and setting '''EE Cyclerate''' to 3, '''breaks the game'''. | *The '''MTVU''' hack and setting '''EE Cyclerate''' to 3, '''breaks the game'''. | ||
*Keep note: | *Keep note: Performance may vary in mini-games. | ||
<!-- Linux specs --> | <!-- Linux specs --> | ||
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(2.4 GHz, 100 MHz FSB) | (2.4 GHz, 100 MHz FSB) | ||
|gputype = ATI Radeon HD 6550D | |gputype = ATI Radeon HD 6550D | ||
|pccomment = Runs at 60fps | |pccomment = Runs at 60fps. | ||
}} | }} |
Revision as of 21:34, 1 June 2014
Developer(s): Frontier Developments
Genre: Tycoon, Action, Party, Minigames, RPG
Wikipedia: Link
Game review links: IGN
Game review score: 7.5 (IGN)
Game description: Build roller coasters, play mini-games with friends, and manage theme parks.
Test configuration on Windows:
PCSX2 version: | PCSX2 1.2.1 r5875 |
Graphics by GSdx: | r5875 |
Sound by SPU2-X: | r5830 |
Pad plugin is LilyPad: | r5822 |
DVD plugin is Linuz Iso CDVD: | 0.9.0 |
BIOS version: | SCPH39001 |
Comments: Although, the game runs fine, this game does contain various graphical issues (most are only present in Hardware Rendering):
- When starting the game, it shakes. In order to fix this, you must go to GSdx's settings and set Interlacing to Bob bff.
- Cutscenes have a black overlay covering half of the video (Present in Hardware and Software rendering). There are no fixes for this yet.
- When using a custom resolution, flickering occurs to cutscenes (and sometimes outside cutscenes). It is recommended to use either Native resolution or Scaled resolution.
- When upscaling the game, the bloom is misaligned. To fix this enable HW Hacks on the GSdx plugin and check Half-pixel offset.
- Various effects, such as smoke and the sun, have texture issues. This is not present in Software rendering.
Other info:
- The MTVU hack and setting EE Cyclerate to 3, breaks the game.
- Keep note: Performance may vary in mini-games.
PCSX2 version: | untested |
Graphics by ZZogl: | untested |
Sound by SPU2-X: | untested |
PC specs used to test the game:
CPU: | AMD® A8-3800
(2.4 GHz, 100 MHz FSB) |
GPU: | ATI Radeon HD 6550D |
Comments: Runs at 60fps.