The Sims 2: Castaway

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The Sims 2: Castaway

NTSC-U cover
Game general and emulation properties:
ESRB rating: T (Crude Humor, Mild Violence, Suggestive Themes)
PEGI rating: 12+
OFLC rating: PG
Widescreen patch available
GPU intensive game
CPU intensive game
Languages supported:
English: SLES-54903 & SLUS-21664
German: SLES-54903
French: SLES-54903
Spanish: SLES-54903
Dutch: SLES-54903
Italian: SLES-54903
Swedish: SLES-54903
Polish: SLES-54903
Danish: SLES-54903
Finnish: SLES-54903
Norwegian: SLES-54903
Portuguese: SLES-54903
Greek: SLES-54903
Region NTSC-U:
Serial numbers: SLUS-21664
Release date: October 22, 2007
CRCs: 6DF2F39E
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES-54903
Release date: October 25, 2007 (Australia)
October 26, 2007
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): EA Redwood Shores
Publisher(s): Electronic Arts (US), EA Games (AU, EU)
Genre: Simulation
Wikipedia: Link
Game review links: Metacritic71/100
Game description: Help your Sims survive and thrive on an uncharted island and build a life from scratch after washing ashore on a deserted tropical island. Overcome the forces of nature to help them become the ultimate survivors and thrive in this undiscovered paradise while unearthing clues that will lead them back to civilization. Build shelters, craft unique items, and discover many useful treasures and ancient mysteries hidden deep within a diverse jungle environment filled with plants, fruits, and even wildlife.


Test configurations on Windows:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U Windows
  • Intel Core i7 @ 3.40 GHz
  • NVIDIA GeForce GTX 285 768MB
1.1.0 r5517 GSdx r5464
  • SPU2-X 2.0.0
  • LilyPad 0.11.0
Runs above full speed.
NTSC-U Windows 7 Ultimate x64 (SP1)
  • Intel Core i5-4670K @ 3.40 GHz
  • AMD Radeon R9 280 3GB
  • 16GB (2x8GB) DDR3-1866 G.SKILL
1.5.0-dev-411-g7b8616a

Speedhacks
  • EEC: 0 & VUCS: 0
  • mVU Flag: ON
  • MTVU: ON

GSdx 1.0.0 AVX2

  • D3D11 Hardware
  • Resolution: 4x Native
  • Enable FXAA: ON

  • SPU2-X 2.0.0

  • Module: XAudio2
  • Latency: 100ms
  • Sync Mode: TimeStretch

  • LilyPad 0.11.0
BIOS: USA 2.30, Runs ok, has minor issues with textures as mentioned in 'Known Issues' section of this page. I did experience some slowdowns in the Jungle area. This was particularly the case while using the OpenGL (Hardware) renderer, but this is mostly due to the bad drivers that AMD releases for OGL. Other than that it was running at full speed. Ryudo
PAL Windows
  • Intel Core i7-4770 @ 3.40 GHz
  • NVIDIA GeForce GTX 660 2GB
1.4.0 GSdx r5464
  • SPU2-X 2.0.0
  • LilyPad 0.11.0
Use OpenGL (Hardware) mode to remove menu sprite glitches. Under Hardware hacks check Half-pixel Offset to remove the lines between textures when using a larger than native resolution. a_potato_is_missing


Known Issues

Broken/missing textures in Direct3D9/11 Hardware renderers.

  • Status: Active
  • Type: Minor
  • Description: Textures in the GUI are missing or broken while using the Direct3D9/11 Hardware renderers.
  • Workaround: Use OpenGL (Hardware) and set the Blending Accuracy to at least 'Basic' to fix the textures.


Public compatibility forum links