The Sims 2: Castaway: Difference between revisions

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|Comments=Runs above full speed.
|Comments=Runs above full speed.
|Tester={{ForumUser|General-Plot}}
|Tester={{ForumUser|General-Plot}}
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 7 Ultimate x64 (SP1)
|CPU=
ASUS MAXIMUS VI HERO
*Intel Core i5-4670K @ 3.40 GHz
|GPU=ATI Radeon R9 280 3GB
*16GB (2x8GB) DDR3-1866 G.SKILL
|Revision=
1.5.0-dev-411-g7b8616a
<small style="font-size:10px;">
:<b>Speedhacks</b>
* EEC: 0 & VUCS: 0
* mVU Flag: ON
* MTVU: ON
</small>
|Graphics=
GSdx 1.0.0 AVX2
<small style="font-size:10px;">
* D3D11 Hardware
* Resolution: 4x Native
* Enable FXAA: ON
* FPS: 60/60
</small>
|Sound=
* SPU2-X 2.0.0
<small style="font-size:10px;">
:* Module: XAudio2
:* Latency: 100ms
:* Sync Mode: TimeStretch
</small>
* LilyPad 0.11.0
|Comments=BIOS: USA 2.30, Runs ok, has minor issues with textures as mentioned in Known Issues. I did experience some slowdowns in the Jungle area (Especially when using OGL HW, but this is mostly due to the bad drivers that AMD releases for OGL). Other than that it was running at full speed.
|Tester=Ryudo
}}
}}
{{TestingFooter}}
{{TestingFooter}}

Revision as of 21:33, 9 March 2016

The Sims 2: Castaway

Game general and emulation properties:
ESRB rating: T (Crude Humor, Mild Violence, Suggestive Themes)
PEGI rating: 12+
OFLC rating: PG
Languages supported:
English: SLES-54903 & SLUS-21664
German: SLES-54903
French: SLES-54903
Spanish: SLES-54903
Dutch: SLES-54903
Italian: SLES-54903
Swedish: SLES-54903
Polish: SLES-54903
Danish: SLES-54903
Finnish: SLES-54903
Norwegian: SLES-54903
Portuguese: SLES-54903
Greek: SLES-54903
Region NTSC-U:
Serial numbers: SLUS-21664
Release date: October 22, 2007
CRCs: 6DF2F39E
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES-54903
Release date: October 25, 2007
October 26, 2007
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): EA Redwood Shores
Publisher(s): Electronic Arts (US), EA Games (AU, EU)
Genre: Simulation
Game review links: Metacritic71/100
Game description: Help your Sims survive and thrive on an uncharted island and build a life from scratch after washing ashore on a deserted tropical island. Overcome the forces of nature to help them become the ultimate survivors and thrive in this undiscovered paradise while unearthing clues that will lead them back to civilization. Build shelters, craft unique items, and discover many useful treasures and ancient mysteries hidden deep within a diverse jungle environment filled with plants, fruits, and even wildlife.


Test configurations on Windows:


Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U Windows
  • Intel Core i7 @ 3.4Ghz
  • Nvidia GTX 285 768MB
17 01 2013 1.1.0 r5517- GSdx 5464 SSE41 [09 12 2012]
  • SPU2-X 2.0.0 [17 01 2013]
  • LilyPad 0.11.0 [28 12 2012]
Runs above full speed.
NTSC-U Windows 7 Ultimate x64 (SP1)
  • ASUS MAXIMUS VI HERO
  • Intel Core i5-4670K @ 3.40 GHz
  • ATI Radeon R9 280 3GB
  • 16GB (2x8GB) DDR3-1866 G.SKILL
1.5.0-dev-411-g7b8616a

Speedhacks
  • EEC: 0 & VUCS: 0
  • mVU Flag: ON
  • MTVU: ON

GSdx 1.0.0 AVX2

  • D3D11 Hardware
  • Resolution: 4x Native
  • Enable FXAA: ON
  • FPS: 60/60

  • SPU2-X 2.0.0

  • Module: XAudio2
  • Latency: 100ms
  • Sync Mode: TimeStretch

  • LilyPad 0.11.0
BIOS: USA 2.30, Runs ok, has minor issues with textures as mentioned in Known Issues. I did experience some slowdowns in the Jungle area (Especially when using OGL HW, but this is mostly due to the bad drivers that AMD releases for OGL). Other than that it was running at full speed. Ryudo


Known Issues

Broken/missing textures in D3D9/11 HW mode.

  • Status: Active
  • Type: Minor
  • Description: Textures in the GUI are missing or broken when using D3D9/11 Hardware mode.
  • Workaround: Use OpenGL Hardware mode and set the Blending Accuracy to at least 'Basic' to fix the textures.


Public compatibility forum links