The Sims 2: Castaway: Difference between revisions

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{{infobox
{{infobox
|image            = Cover_The_Sims_2_Castaway.jpg
|image            = Cover_The_Sims_2_Castaway.jpg
|caption          = NTSC-U cover
|caption          =
|developer        = [[Electronic Arts|EA Redwood Shores]]
|developer        = [[Electronic Arts|EA Redwood Shores]]
|publisher        = [[Electronic Arts]] (US), [[Electronic Arts|EA Games]] (AU, EU)
|publisher        = [[Electronic Arts]] (US), [[Electronic Arts|EA Games]] (AU, EU)
|genre            = Simulation
|genre            = Simulation
|gameinfo          = Help your Sims survive and thrive on an uncharted island and build a life from scratch after washing ashore on a deserted tropical island. Overcome the forces of nature to help them become the ultimate survivors and thrive in this undiscovered paradise while unearthing clues that will lead them back to civilization. Build shelters, craft unique items, and discover many useful treasures and ancient mysteries hidden deep within a diverse jungle environment filled with plants, fruits, and even wildlife.
|wikipedia        = [https://en.wikipedia.org/wiki/The_Sims_2:_Castaway Link]
|wikipedia        = [https://en.wikipedia.org/wiki/The_Sims_2:_Castaway Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/939631-the-sims-2-castaway Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/939631-the-sims-2-castaway Link]
|reviewlinks      = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/the-sims-2-castaway Metacritic]|71/100}}
|reviewlinks      = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/the-sims-2-castaway Metacritic]|71/100}}
|gameinfo          = Help your Sims survive and thrive on an uncharted island and build a life from scratch after washing ashore on a deserted tropical island. Overcome the forces of nature to help them become the ultimate survivors and thrive in this undiscovered paradise while unearthing clues that will lead them back to civilization. Build shelters, craft unique items, and discover many useful treasures and ancient mysteries hidden deep within a diverse jungle environment filled with plants, fruits, and even wildlife.
<!-- General props -->
<!-- General props -->
|widescreenpatch  = 1
|widescreenpatch  = 1
Line 14: Line 14:
|gpu-intensive    = 1
|gpu-intensive    = 1
|eu_rating        = 12+
|eu_rating        = 12+
|eu_rating_text    = Violence
|au_rating        = PG
|au_rating        = PG
|na_rating_text    = Crude Humor, Mild Violence, Suggestive Themes
|na_rating_text    = Crude Humor, Mild Violence, Suggestive Themes
Line 44: Line 45:
|CRCsPAL          =
|CRCsPAL          =
|releasedatePAL    = October 25, 2007 <small>(Australia)</small><br />October 26, 2007
|releasedatePAL    = October 25, 2007 <small>(Australia)</small><br />October 26, 2007
|statusPAL        =
|statusPAL        = 2
|linuxstatusPAL    =
|linuxstatusPAL    =
|macstatusPAL      =
|macstatusPAL      =
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|Comments=Runs above full speed.
|Comments=Runs above full speed.
|Tester={{ForumUser|General-Plot}}
|Tester={{ForumUser|General-Plot}}
}}
{{TestingEntry
|Status=2
|Region=PAL
|OS=Windows
|CPU=Intel Core i7-4770 @ 3.40 GHz
|GPU=NVIDIA GeForce GTX 660 2GB
|Revision=1.4.0
|Graphics=GSdx r5464
|Sound=
*SPU2-X 2.0.0
*LilyPad 0.11.0
|Comments=Use OpenGL (Hardware) mode to remove menu sprite glitches. Under Configure Hacks check Half-pixel Offset to remove the lines between textures when using a larger than native resolution.
|Tester=a_potato_is_missing
}}
}}
{{TestingEntry
{{TestingEntry
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GSdx 1.0.0 AVX2
GSdx 1.0.0 AVX2
<small style="font-size:10px;">
<small style="font-size:10px;">
* D3D11 Hardware
* Direct3D11 (Hardware)
* Resolution: 4x Native
* Resolution: 4x Native
* Enable FXAA: ON
* Enable FXAA: ON
Line 95: Line 110:
</small>
</small>
* LilyPad 0.11.0
* LilyPad 0.11.0
|Comments=BIOS: USA 2.30, Runs ok, has minor issues with textures as mentioned in 'Known Issues' section of this page. I did experience some slowdowns in the Jungle area. This was particularly the case while using the OpenGL (Hardware) renderer, but this is mostly due to the bad drivers that AMD releases for OGL. Other than that it was running at full speed.
|Comments=BIOS: USA 2.30, Runs ok, has minor issues with textures as mentioned in 'Known Issues' section of this page. I did experience some slowdowns in the Jungle area. This was particularly the case while using the OpenGL (Hardware) renderer, but this is mostly due to the bad drivers that AMD releases for OpenGL. Other than that it was running at full speed.
|Tester=Ryudo
|Tester=Ryudo
}}
}}
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|Region=PAL
|Region=PAL
|OS=Windows
|OS=Windows
|CPU=Intel Core i7-4770 @ 3.40 GHz
|CPU=Intel Core i5-8400 @ 2.80 GHz
|GPU=NVIDIA GeForce GTX 660 2GB
|GPU=NVIDIA GeForce GTX 1070
|Revision=1.4.0
|Revision=1.5.0
|Graphics=GSdx r5464
|Graphics=GSdx 1.1.0 AVX2
<small style="font-size:10px;">
* OpenGL (Hardware)
* Resolution: 5x Native
</small>
|Sound=
*SPU2-X 2.0.0
*LilyPad 0.12.1
|Comments=When you'll fix problems with textures and menu items (Known Issues) game will run perfectly.
|Tester={{ForumUser|Cursinal}}
}}
{{TestingEntry
|Status=2
|Region=
NTSC-U
|OS=Windows 10 x64
|CPU=Intel Core i5-6200U @ 2.30GHz 8gb RAM
|GPU=Intel(R) HD Graphics 520
|Revision=
*v1.7.0(dev-138-gd1af8cd80)
<spoiler show="Settings" hide="Hide">
* Speedhacks:
** EE Cyclerate: -1
** VU Cycle Stealing: 3
* Other hacks :
** INTC: Unchecked
** LOOP: Checked
* VU hacks:
** mVU: Checked
** mtVU: Unchecked
</spoiler>
|Graphics=GSDX32-SSE4
*v1.7.0 138
<spoiler show="Settings" hide="Hide">
* Interlacing : None
* Texture Filtering: Nearest
* Renderer: Direct3Dx11 (Software)
** Mipmapping : Checked
** R. Threads : (8)
** Anti-Aliasing : Unchecked
** A.Flush : Unchecked
* Shader Configuration
** Texture Filtering : Checked
** FXAA: Unchecked
** External Shade : Checked
</spoiler>
|Sound=
*SPU2-X
*LilyPad
|Comments= Playing on a Low end notebook. Menus, Cut-Scenes and Gameplay in general are capped at 60 FPs. NO glitches are found if the recommendations are followed.
*NOTE*
**V.1.7. 138**
All the instructions are for performance ONLY. the graphics are still good, but a bit blocky /pixelated. If you want better graphics + performance just change the texture filtering to PS2 and check if FXAA checkbox is checked in shader options. More than that will be increasing the resolution to something else and this surely will cause fps drops if your notebook/pc's cpu isn't that good like mine.
|Tester=Catlovus20
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 10
|CPU=AMD FX-8370 @ 4.00 GHz
|GPU=EVGA Geforce GTX 1060
|Revision=1.6.0
|Graphics=GSdx 1.1.0 AVX2
<small style="font-size:10px;">
* OpenGL (Hardware)
* Resolution: 8x Native
</small>
|Sound=
|Sound=
*SPU2-X 2.0.0
*SPU2-X 2.0.0
*LilyPad 0.11.0
*LilyPad 0.12.1
|Comments=Use OpenGL (Hardware) mode to remove menu sprite glitches. Under Hardware hacks check Half-pixel Offset to remove the lines between textures when using a larger than native resolution.
|Comments= Saving the game causes a severe drop in FPS and takes approximately 1 minute to save. "Deep Jungle" area causes a severe FPS Drop (Down to 33-40 FPS). Will test game more and post updates here.
|Tester=a_potato_is_missing
|Tester=Pliskin
}}
}}
{{TestingFooter}}
{{TestingFooter}}
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{{TestingFooter}}
{{TestingFooter}}
-->
-->


==Known Issues==
==Known Issues==
{{Issue
{{Issue
|IssueName=Broken/missing textures in Direct3D9/11 Hardware renderers.
|IssueName=Broken/missing menu items
|IsFixed=0
|IssueLevel=0
|Description=Some user interface items are missing or broken.
|Workaround=Go to Config > Video (GS) > Plugin Settings, set Renderer to "OpenGL (Hardware)" and set the Blending Unity Accuracy to "Basic" or higher. Or switch to Software mode by setting Renderer to any of the "(Software)" options.
}}
{{Issue
|IssueName=Lines/gaps between textures and menu items
|IsFixed=0
|IsFixed=0
|IssueLevel=0
|IssueLevel=0
|Description=Textures in the GUI are missing or broken while using the Direct3D9/11 Hardware renderers.
|Description=Many textures and menu items are surrounded by gaps or lines. (Causes black ground and broken shadows issue)
|Workaround=Use OpenGL (Hardware) and set the Blending Accuracy to at least 'Basic' to fix the textures.
|Workaround=Go to Config > Video (GS) > Plugin Settings, turn on "Enable HW Hacks", go to Configure Hacks and enable "Half-pixel Offset". Alternatively set Internal Resolution to "Native", or switch to Software mode by setting Renderer to any of the "(Software)" options.
}}
{{Issue
|IssueName=Black ground and broken shadows
|IsFixed=0
|IssueLevel=0
|Description= If you move areas it will break the lightning effects.
|Workaround=Go to Config > Video (GS), turn on "Large Framebuffer" > Plugin Settings, turn on "Enable HW Hacks", go to Configure Hacks and enable "Half-pixel Offset (normal vertex). "Alternatively set Internal Resolution to "Native", or switch to Software mode by setting Renderer to any of the "(Software)" options.
}}
}}


{{ForumLinksList|list=
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-Sims-2-Castaway-SLUS-21664-U--28635 Sims 2 - Castaway (SLUS 21664) (U)]}}
*[http://forums.pcsx2.net/Thread-Sims-2-Castaway-SLUS-21664-U--28635 Sims 2 - Castaway (SLUS 21664) (U)]}}

Revision as of 02:17, 5 December 2021

The Sims 2: Castaway

Game general and emulation properties:
ESRB rating: T (Crude Humor, Mild Violence, Suggestive Themes)
PEGI rating: 12+ (Violence)
OFLC rating: PG
Widescreen patch available
GPU intensive game
CPU intensive game
Languages supported:
English: SLES-54903 & SLUS-21664
German: SLES-54903
French: SLES-54903
Spanish: SLES-54903
Dutch: SLES-54903
Italian: SLES-54903
Swedish: SLES-54903
Polish: SLES-54903
Danish: SLES-54903
Finnish: SLES-54903
Norwegian: SLES-54903
Portuguese: SLES-54903
Greek: SLES-54903
Region NTSC-U:
Serial numbers: SLUS-21664
Release date: October 22, 2007
CRCs: 6DF2F39E
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES-54903
Release date: October 25, 2007 (Australia)
October 26, 2007
Windows Status: Playable
Linux Status: ?
Mac Status: ?

Developer(s): EA Redwood Shores
Publisher(s): Electronic Arts (US), EA Games (AU, EU)
Genre: Simulation
Wikipedia: Link
Game review links: Metacritic71/100
Game description: Help your Sims survive and thrive on an uncharted island and build a life from scratch after washing ashore on a deserted tropical island. Overcome the forces of nature to help them become the ultimate survivors and thrive in this undiscovered paradise while unearthing clues that will lead them back to civilization. Build shelters, craft unique items, and discover many useful treasures and ancient mysteries hidden deep within a diverse jungle environment filled with plants, fruits, and even wildlife.


Test configurations on Windows:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U Windows
  • Intel Core i7 @ 3.40 GHz
  • NVIDIA GeForce GTX 285 768MB
1.1.0 r5517 GSdx r5464
  • SPU2-X 2.0.0
  • LilyPad 0.11.0
Runs above full speed.
PAL Windows
  • Intel Core i7-4770 @ 3.40 GHz
  • NVIDIA GeForce GTX 660 2GB
1.4.0 GSdx r5464
  • SPU2-X 2.0.0
  • LilyPad 0.11.0
Use OpenGL (Hardware) mode to remove menu sprite glitches. Under Configure Hacks check Half-pixel Offset to remove the lines between textures when using a larger than native resolution. a_potato_is_missing
NTSC-U Windows 7 Ultimate x64 (SP1)
  • Intel Core i5-4670K @ 3.40 GHz
  • AMD Radeon R9 280 3GB
  • 16GB (2x8GB) DDR3-1866 G.SKILL
1.5.0-dev-411-g7b8616a

Speedhacks
  • EEC: 0 & VUCS: 0
  • mVU Flag: ON
  • MTVU: ON

GSdx 1.0.0 AVX2

  • Direct3D11 (Hardware)
  • Resolution: 4x Native
  • Enable FXAA: ON

  • SPU2-X 2.0.0

  • Module: XAudio2
  • Latency: 100ms
  • Sync Mode: TimeStretch

  • LilyPad 0.11.0
BIOS: USA 2.30, Runs ok, has minor issues with textures as mentioned in 'Known Issues' section of this page. I did experience some slowdowns in the Jungle area. This was particularly the case while using the OpenGL (Hardware) renderer, but this is mostly due to the bad drivers that AMD releases for OpenGL. Other than that it was running at full speed. Ryudo
PAL Windows
  • Intel Core i5-8400 @ 2.80 GHz
  • NVIDIA GeForce GTX 1070
1.5.0 GSdx 1.1.0 AVX2

  • OpenGL (Hardware)
  • Resolution: 5x Native

  • SPU2-X 2.0.0
  • LilyPad 0.12.1
When you'll fix problems with textures and menu items (Known Issues) game will run perfectly.
NTSC-U Windows 10 x64
  • Intel Core i5-6200U @ 2.30GHz 8gb RAM
  • Intel(R) HD Graphics 520
  • v1.7.0(dev-138-gd1af8cd80)

<spoiler show="Settings" hide="Hide">

  • Speedhacks:
    • EE Cyclerate: -1
    • VU Cycle Stealing: 3
  • Other hacks :
    • INTC: Unchecked
    • LOOP: Checked
  • VU hacks:
    • mVU: Checked
    • mtVU: Unchecked

</spoiler>

GSDX32-SSE4
  • v1.7.0 138

<spoiler show="Settings" hide="Hide">

  • Interlacing : None
  • Texture Filtering: Nearest
  • Renderer: Direct3Dx11 (Software)
    • Mipmapping : Checked
    • R. Threads : (8)
    • Anti-Aliasing : Unchecked
    • A.Flush : Unchecked
  • Shader Configuration
    • Texture Filtering : Checked
    • FXAA: Unchecked
    • External Shade : Checked

</spoiler>

  • SPU2-X
  • LilyPad
Playing on a Low end notebook. Menus, Cut-Scenes and Gameplay in general are capped at 60 FPs. NO glitches are found if the recommendations are followed.

•NOTE• ••V.1.7. 138•• All the instructions are for performance ONLY. the graphics are still good, but a bit blocky /pixelated. If you want better graphics + performance just change the texture filtering to PS2 and check if FXAA checkbox is checked in shader options. More than that will be increasing the resolution to something else and this surely will cause fps drops if your notebook/pc's cpu isn't that good like mine.

Catlovus20
NTSC-U Windows 10
  • AMD FX-8370 @ 4.00 GHz
  • EVGA Geforce GTX 1060
1.6.0 GSdx 1.1.0 AVX2

  • OpenGL (Hardware)
  • Resolution: 8x Native

  • SPU2-X 2.0.0
  • LilyPad 0.12.1
Saving the game causes a severe drop in FPS and takes approximately 1 minute to save. "Deep Jungle" area causes a severe FPS Drop (Down to 33-40 FPS). Will test game more and post updates here. Pliskin


Known Issues

Broken/missing menu items

  • Status: Active
  • Type: Minor
  • Description: Some user interface items are missing or broken.
  • Workaround: Go to Config > Video (GS) > Plugin Settings, set Renderer to "OpenGL (Hardware)" and set the Blending Unity Accuracy to "Basic" or higher. Or switch to Software mode by setting Renderer to any of the "(Software)" options.

Lines/gaps between textures and menu items

  • Status: Active
  • Type: Minor
  • Description: Many textures and menu items are surrounded by gaps or lines. (Causes black ground and broken shadows issue)
  • Workaround: Go to Config > Video (GS) > Plugin Settings, turn on "Enable HW Hacks", go to Configure Hacks and enable "Half-pixel Offset". Alternatively set Internal Resolution to "Native", or switch to Software mode by setting Renderer to any of the "(Software)" options.

Black ground and broken shadows

  • Status: Active
  • Type: Minor
  • Description: If you move areas it will break the lightning effects.
  • Workaround: Go to Config > Video (GS), turn on "Large Framebuffer" > Plugin Settings, turn on "Enable HW Hacks", go to Configure Hacks and enable "Half-pixel Offset (normal vertex). "Alternatively set Internal Resolution to "Native", or switch to Software mode by setting Renderer to any of the "(Software)" options.
Public compatibility forum links