The Simpsons Game: Difference between revisions

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Revision as of 08:08, 8 June 2015


The Simpsons Game

Region NTSC-U:
Serial numbers: SLUS-21665
Release date: October 30, 2007
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES-54904
Release date: November 2, 2007 (EU)
November 7, 2007 (AUS)
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): Rebellion Developments
Publisher(s): Electronic Arts
Genre: Action Platform
Wikipedia: Link
Game review links: IGN
Game review score: 6.5/10
Game description: The game follows the five Simpson family members—Homer, Marge, Bart, Lisa, and Maggie (with Marge)—who learn they are part of a video game and are given superpowers to resolve several situations. Eventually, they must save their 8-bit predecessors from Will Wright, and the creator of their video game character selves, Matt Groening. The Simpson family travels to four scenarios in parodies of other games to collect key cards used to infiltrate their creator's mansion and ultimately to save their predecessors from destruction.


Test configurations on Windows:


Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U Windows
  • Intel Core i7 @ 3.4Ghz
  • Nvidia GTX 285 768MB
29 12 2012 1.1.0 r5492- GSdx 5464 SSE41 [09 12 2012]
  • SPU2-X 2.0.0 [28 12 2012]
  • LilyPad 0.11.0 [28 12 2012]
Delay VIF1 stalls, , Must use game fix Delay VIF1 stalls or it will hang on a black screen after intro IPU for new game. If gsdx is in hardware mode, model outlines are missing. Looks fine in software mode, but there is heavy SPS in both modes.
NTSC-U Windows
  • Intel Core i7 @ 3.4Ghz
  • Nvidia GTX 285 768MB
17 01 2013 1.1.0 r5517- GSdx 5464 SSE41 [09 12 2012]
  • SPU2-X 2.0.0 [17 01 2013]
  • LilyPad 0.11.0 [28 12 2012]
Runs near full speed., Character model outlines don't show in gsdx hardware mode. Looks fine in software mode.



The gallery

Public compatibility forum links