The Simpsons: Hit & Run: Difference between revisions

Testing
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(Testing)
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|releasedatePAL    = October 31, 2003<br />August 27, 2004 <small>(Platinum)</small><br />2003 <small>(Australia)</small><br />2004 <small>(Platinum, Australia)</small>
|releasedatePAL    = October 31, 2003<br />August 27, 2004 <small>(Platinum)</small><br />2003 <small>(Australia)</small><br />2004 <small>(Platinum, Australia)</small>
|statusPAL        = 2
|statusPAL        = 2
|linuxstatusPAL    =  
|linuxstatusPAL    = 2
|macstatusPAL      =  
|macstatusPAL      =  
}}
}}
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{{TestingFooter}}
{{TestingFooter}}


<!--
{{TestingHeader|OS=Linux}}
{{TestingHeader|OS=Linux}}
{{TestingEntry
{{TestingEntry
|Status=?
|Status=2
|Region=?
|Region=PAL
|OS=?
|OS=Linux Mint 19.1
|CPU=?
|CPU=Intel Pentium CPU G3258 @ 3.20GHz
|GPU=?
|GPU=NVIDIA GeForce GT710
|Revision=?
|Revision=1.4.0
|Graphics=?
|Graphics=GSdx (GCC 7.3.0, SSE2) 1.0.0 [libGSdx-1.0.0]
|Sound=?
|Sound=SPU2-X 2.0.0 [libspu2x-2.0.0]
|Comments=?
|Comments=BIOS: Europe v02.00 FPS 41/50 (Pal games run only at 50fps). OpenGL Hardware , Shade Boost all Set to 50, Full Depth Emulation , Internal Resolution Native , Blending Unit Accuracy None , Automatic CRC Level Full , Speed Hacks Enable INTC Spin Detction Enable Wait Loop Detction mVU Flag Hack EE Cyclerate -1 UV Cycle Stealing 1 , Games Fixes FPU Negative Div Hack , Only played a few levels it has slow downs in main menu and during loading but game play seems fine
|Tester=?
|Tester=Logeater
}}
}}
{{TestingFooter}}
{{TestingFooter}}
-->
 




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