The Matrix: Path of Neo: Difference between revisions

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{{info-stub}}
{{infobox
 
|image            = Pathofneobox.jpg
{{infobox game
|caption          = The Matrix: Path of Neo NTSC-U boxart
|image            =
|developer        = Shiny Entertainment
|caption          =
|publisher        = [[Atari]]
|developer        =
|genre            = Action, Adventure
|genre            =
|wikipedia        = [http://en.wikipedia.org/wiki/The_Matrix:_Path_of_Neo Link]
|wikipedia        =
|gameinfo          = You can play as Neo in a story spanning the entire Matrix trilogy in The Matrix: Path of Neo. The game's story is written and directed by the Wachowski siblings, who created the movie trilogy. You can employ all the reality-bending powers of "The One" as you engage in fights both from the movie and made exclusively for the game. The Matrix: Path of Neo also includes new, unreleased video from the movies, and new characters that expand the story of The Matrix.<br />
|gameinfo          =
In Shiny Entertainment's first licensed Matrix game, [[Enter the Matrix]], only sideline characters were playable. It did not feature the series' protagonist Neo, and due to its nature as an extension of the films' storyline, had few recreations of scenes in the film trilogy. David Perry, president of Shiny Entertainment Inc, has stated that Path of Neo is "basically the game that gamers wanted first time around... The Neo Game!".
|sw-rendering-only = 1
|widescreen        = 1
|gamefaqslink      = [http://www.gamefaqs.com/ps2/926493-the-matrix-path-of-neo Link]
|reviewlinks      = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/the-matrix-path-of-neo Metacritic]|69/100}}
|japan_rating      = D
|eu_rating        = 16+
|na_rating_text    = Blood, Language, Suggestive Themes, Violence
|na_rating        = T
|ko_rating        = 15
|italian          = SLES-53462
|spanish          = SLES-53462 & SLES-53799
|french            = SLES-53462 & SLES-53799
|german            = SLES-53462 & SLES-53799
|english          = SLES-53759 & SLES-53462 & SLED-53845 & SLES-53799 & SLUS-21273
|japanese          = SLPM-66177
|korean            = SLKA-25303
<!-- NTSC-U props -->
<!-- NTSC-U props -->
|NTSCU            = 1
|NTSCU            = 1
|serialsNTSCU      =
|serialsNTSCU      = SLUS-21273
|CRCsNTSCU        =
|CRCsNTSCU        = 8BE5DFF3
|releasedateNTSCU  =
|releasedateNTSCU  = November 7, 2005
|statusNTSCU      =
|statusNTSCU      = 2
|linuxstatusNTSCU  =
|linuxstatusNTSCU  =
|macstatusNTSCU    =
|macstatusNTSCU    =
<!-- PAL props -->
<!-- PAL props -->
|PAL              = 1
|PAL              = 1
|serialsPAL        =
|serialsPAL        = SLES-53462<br />SLES-53759<br />SLES-53799<br />SLED-53845 <small>(Demo)</small>
|CRCsPAL          =
|CRCsPAL          =
|releasedatePAL    =
|releasedatePAL    = November 11, 2005
|statusPAL        =
|statusPAL        = 2
|linuxstatusPAL    =
|linuxstatusPAL    =
|macstatusPAL      =
|macstatusPAL      =
<!-- NTSC-J props -->
<!-- NTSC-J props -->
|NTSCJ            = 1
|NTSCJ            = 1
|serialsNTSCJ      =
|serialsNTSCJ      = SLPM-66177<br />SLKA-25303 <small>(Korea)</small><br />SLAJ-25072
|CRCsNTSCJ        =
|CRCsNTSCJ        =
|releasedateNTSCJ  =
|releasedateNTSCJ  = December 22, 2005 <small>(Japan, Korea)</small>
|statusNTSCJ      =
|statusNTSCJ      =
|linuxstatusNTSCJ  =
|linuxstatusNTSCJ  =
|macstatusNTSCJ    =
|macstatusNTSCJ    =
<!-- Windows specs -->
|pcsx2ver          =
|gsname            =
|gsver            =
|soundname        =
|soundver          =
|padname          =
|padver            =
|dvdplugname      =
|dvdplugver        =
|biosver          =
|hacks            =
|fpsinfo          =
|comment          =
<!-- Linux specs -->
|linuxpcsx2ver    =
|linuxgsname      =
|linuxgsver        =
|linuxsoundname    =
|linuxsoundver    =
|linuxpadname      =
|linuxpadver      =
|linuxdvdplugname  =
|linuxdvdplugver  =
|linuxbiosver      =
|linuxhacks        =
|linuxfpsinfo      =
|linuxcomment      =
<!-- Minimal PC specs -->
|cputype          =
|gputype          =
|pccomment        =
}}
}}
<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) -->
{{TestingHeader|OS=Windows}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows
|CPU=Intel Core i7 @ 3.4 GHz
|GPU=Nvidia GeForce GTX 285 768MB
|Revision=1.1.0 r5492
|Graphics=GSdx 5464 SSE41
|Sound=
*SPU2-X 2.0.0
*LilyPad 0.11.0
|Comments=Runs above full speed., Various graphics glitches if GSdx is in hardware mode. Looks fine in software mode.
|Tester={{ForumUser|General-Plot}}
}}
{{TestingEntry
|Status=2
|Region=PAL
|OS=Windows
|CPU=Intel Core i5-2500K @ 4.3 GHz
|GPU=Gigabyte GeForce GTX 660 Windforce OC 2 GB
|Revision=v1.1.0 r5483
|Graphics=GSdx v0.1.16 r5559
|Sound=
*SPU2-X v2.0.0 r5427
*?
|Comments=Europe v01.70(27/02/2003), Recommended,MTVU, Memleaks like hell on GSdx HW mode (probably some effects that are bugged), totally unplayable there. On SW mode got 70-110 FPS. Looks playable now, bumping from intro
|Tester={{ForumUser|Bositman}}
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 7
|CPU=Intel Core i5-3570 @ 3.40 GHz
|GPU=Radeon HD5770
|Revision=1.3.0 (5900 svn)
|Graphics=GSdx 0.1.16 (5899 svn)
*Mode: Software D3D11
|Sound=
*SPU2-X 2.0.0 (5893 svn)
*LilyPad 0.11.0 (r5822)
|Comments=Speedhacks:
*EE: 1
*VUCS: 0
*INTC, Wait Idle Loop, mVU Flag Hack
Game only works properly on '''Software''' mode, on Hardware mode it has very low framerate.
|Tester=DoctorMuerte
}}
{{TestingEntry
|Status=2
|Region=PAL
|OS=Windows 10 Pro
|CPU=Intel Core i7-4770 @ 3.40 GHz
|GPU=GTX 1070 8GB
|Revision=v1.5.0 (dev-3203-g56b861250)
|Graphics=GSdx 1.1.0 AVX2
*Mode: Hardware OpenGL
|Sound=
*SPU2-X 2.0.0
*LilyPad 0.12.1
|Comments=Game works well from start to finish also in Hardware Mode.Under '''HW hacks''' set "'''Merge Sprite'''":ON and Half-pixel Offset to "'''Special Texture'''".Games look good with minor glitches, little bit dark if you don't set Brightness to almost '6' in game options.Some bloom effects missing but game looks very sharp.
|Tester={{ForumUser|jcolell}}
}}
{{TestingFooter}}
<!--
{{TestingHeader|OS=Linux}}
{{TestingEntry
|Status=?
|Region=?
|OS=?
|CPU=?
|GPU=?
|Revision=?
|Graphics=?
|Sound=?
|Comments=?
|Tester=?
}}
{{TestingFooter}}
-->
== Trivia ==
* Original names: '''マトリックス:パス・オブ・ネオ''' (SLPM-66177), '''더 매트릭스: 패스 오브 네오''' (SLKA-25303)
==Known Issues==
<!-- Remove comment signs and add issues here -->
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
{{Issue
|IssueName=Various graphics glitches in Hardware Mode
|IsFixed=0
|IssueLevel=0
|Description=In some areas of the game the environment , light , bloom etc. have glitched graphics.
|Workaround=Go to Config -> Video (GS) -> Plugin Settings, enable '''HW hacks''', go to Advanced Settings and Hacks,check "'''Merge Sprite'''" and set '''Half-pixel Offset''' to "Special Texture". It is recommended to use '''latest Git revision'''.
}}
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-Matrix-The-Path-of-Neo-SLUS-21273-U--29426 Matrix, The - Path of Neo (SLUS 21273) (U)]
*[http://forums.pcsx2.net/Thread-Matrix-The-Path-of-Neo-SLES-53799-E--30124 Matrix, The - Path of Neo (SLES 53799) (E)]}}
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