The Matrix: Path of Neo: Difference between revisions

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|PAL              = 1
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|serialsPAL        =
|serialsPAL        =SLES-53462<br />SLES-53759<br />SLES-53799
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|releasedatePAL    = November 11, 2005
|releasedatePAL    = November 11, 2005
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|serialsNTSCJ      = SLPM-66177<br />SLAJ-25072
|CRCsNTSCJ        =
|CRCsNTSCJ        =
|releasedateNTSCJ  = December 22, 2005
|releasedateNTSCJ  = December 22, 2005

Revision as of 08:51, 17 September 2015

The Matrix: Path of Neo

The Matrix: Path of Neo NTSC-U boxart
Game general and emulation properties:
Software rendering only
Region NTSC-U:
Serial numbers: SLUS-21273
Release date: November 7, 2005
CRCs: 8BE5DFF3
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES-53462
SLES-53759
SLES-53799
Release date: November 11, 2005
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region NTSC-J/C/K:
Serial numbers: SLPM-66177
SLAJ-25072
Release date: December 22, 2005
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): Shiny Entertainment
Publisher(s): Atari
Genre: Action-Adventure
Wikipedia: Link
Game review links: Metacritic
Game review score: 69/100
Game description: The Matrix: Path of Neo is the third video game spin off from the Matrix series and the second developed by Shiny Entertainment. The game was written and directed by The Wachowskis, who wrote and directed the three Matrix films. Players control the character Neo, participating in scenes from the films. In Shiny Entertainment's first licensed Matrix game, Enter the Matrix, only sideline characters were playable. It did not feature the series' protagonist Neo, and due to its nature as an extension of the films' storyline, had few recreations of scenes in the film trilogy. David Perry, president of Shiny Entertainment Inc, has stated that Path of Neo is "basically the game that gamers wanted first time around... The Neo Game!".


Test configurations on Windows:


Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U Windows
  • Intel Core i7 @ 3.4 GHz
  • Nvidia GeForce GTX 285 768MB
29 12 2012 1.1.0 r5492- GSdx 5464 SSE41 [09 12 2012]
  • SPU2-X 2.0.0 [28 12 2012]
  • LilyPad 0.11.0 [28 12 2012]
Runs above full speed., Various graphics glitches if GSdx is in hardware mode. Looks fine in software mode.
PAL Windows
  • Intel Core i5-2500K @ 4.3 GHz
  • Gigabyte GeForce GTX 660 Windforce OC 2 GB
v1.1.0 r5483 GSdx v0.1.16 r5559
  • SPU2-X v2.0.0 r5427
  • ?
Europe v01.70(27/02/2003), Recommended,MTVU, Memleaks like hell on GSdx HW mode (probably some effects that are bugged), totally unplayable there. On SW mode got 70-110 FPS. Looks playable now, bumping from intro
NTSC-U Windows 7
  • Intel Core i5-3570 @ 3.40 GHz
  • Radeon HD5770
1.3.0 (5900 svn) GSdx 0.1.16 (5899 svn)
  • Mode: Software D3D11
  • SPU2-X 2.0.0 (5893 svn)
  • LilyPad 0.11.0 (r5822)
Speedhacks:
  • EE: 1
  • VUCS: 0
  • INTC, Wait Idle Loop, mVU Flag Hack

Game only works properly on Software mode, on Hardware mode it has very low framerate.

DoctorMuerte


Trivia

  • Japanese name: THE MATRIX:PATH of NEO マトリックス:パス・オブ・ネオ (SLPM-66177)



Public compatibility forum links