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(Adding recent game test) |
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<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) --> | <!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) --> | ||
{{TestingHeader|OS=Windows}} | {{TestingHeader|OS=Windows}} | ||
{{TestingEntry | {{TestingEntry | ||
|Status=0 | |Status=0 | ||
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|Comments=BIOS: USA 2.30, Game works fine. There was some sort of double graphic bug occurring in the initial Memory Card screen when you first start up the game, but it went away on the next screen and didn't reoccur. | |Comments=BIOS: USA 2.30, Game works fine. There was some sort of double graphic bug occurring in the initial Memory Card screen when you first start up the game, but it went away on the next screen and didn't reoccur. | ||
|Tester=Ryudo | |Tester=Ryudo | ||
}} | |||
{{TestingEntry | |||
|Status=0 | |||
|Region=NTSC-U | |||
|OS=Windows 10 | |||
|CPU=Intel Core i5-6600k | |||
|GPU=NVIDIA GeForce GTX 1070 | |||
|Revision=1.5.0-dev-3251-gbeac77602 | |||
<spoiler show="Settings" hide="Hide"> | |||
* Speedhacks: Disabled | |||
* Automatic gamefixes: Enabled | |||
* Manual Game Fixes: Off | |||
</spoiler> | |||
|Graphics=GSdx 1.1.0 | |||
<spoiler show="Settings" hide="Hide"> | |||
* Renderer: OpenGL (Software) | |||
* Texture Filtering: Bilinear (PS2) | |||
* Auto Flush: On | |||
* Mipmapping: On | |||
* Rendering threads: 3 | |||
</spoiler> | |||
|Sound=SPU2-X 2.0.0 | |||
* SPU2-X | |||
* ? | |||
|Comments=Stable 60 fps but friendly NPCs don't move in Moria, some dialogues aren't triggered. Because of this can't proceed in Lothlorien. Played in software mode, no savestates, hacks and speedhacks used. Turning on/off Automatic gamefixes doesn't help | |||
|Tester=zaozabot | |||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=NTSC-U | |||
|OS=Windows 8.1, x64 | |||
|CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz | |||
|GPU=NVIDIA GeForce GT 1030 @ 2 GB | |||
|Revision=v1.7.0-dev-1907 | |||
|Graphics=GSdx | |||
<spoiler show="Settings" hide="Hide"> | |||
* Renderer: OpenGL (Hardware) | |||
* Native Resolution: 1920x1080, 2560x1440 and 2880x1620 | |||
* Texture Filtering: Bilinear (Forced and PS2) | |||
* Anisotropic Filtering: 16x | |||
* Mipmapping: Basic (Fast) | |||
* CRC Hack Level: Partial (OpenGL) | |||
* Date Accuracy: Fast (Default) | |||
* Blending Accuracy: Basic (Recommended) | |||
* FXAA Shader | |||
* External Shader | |||
* Widescreen patch | |||
</spoiler> | |||
|Sound= | |||
*SPU2-X | |||
*LilyPad | |||
|Comments=Europe v02.00(14/06/2004), The game runs at full speed 1080p (HD) and 1440p (2K), with no brakes, bugs or freezes. Speedhacks no used, because, there will be bugs with the sky. | |||
|Tester=Chern40+7 | |||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} | ||
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{{TestingFooter}} | {{TestingFooter}} | ||
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<gallery widths="175px" heights="100px"> | <gallery widths="175px" heights="100px"> | ||
LoTR - Fellowship 001.jpg | LoTR - Fellowship 001.jpg | ||
LoTR - Fellowship-chern40+7.jpg|v1.7.0 dev-1907, 4x Native Resouliton (1440p), 16xAF, FXAA, widescreen patch | |||
</gallery> | </gallery> | ||
{{Surreal Software}} | {{Surreal Software}} |