The Legend of Spyro: The Eternal Night: Difference between revisions

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{{info-stub}}
{{infobox
{{infobox
|image            = Cover_The_Legend_of_Spyro_The_Eternal_Night.jpg
|image            = Cover_The_Legend_of_Spyro_The_Eternal_Night.jpg
|caption          =
|caption          = NTSC-U cover
|developer        = Krome Studios
|developer        = Krome Studios
|publisher        = [[Sierra Entertainment]]
|publisher        = [[Sierra Entertainment]]
Line 64: Line 62:
|Comments=USA v02.20(10/02/2006), No Bugs
|Comments=USA v02.20(10/02/2006), No Bugs
|Tester={{ForumUser|DESTRUIDOR}}
|Tester={{ForumUser|DESTRUIDOR}}
}}
{{TestingEntry
|Status=2
|Region=NTSC
|OS=Wondows 10 21H2
|CPU=AMD Ryzen 5 5600 @4.6 GHz
|GPU=AMD Radeon RX 5700
|Revision=1.6.0.
|Graphics=GSdx 3D11 1.2.0. @ 6x native resolution (~4k)
|Sound=
*SPU2-X 2.0.0.
*LilyPad 0.12.1.
|Comments=Runs full speed. Hardware Hacks/Fixes used Half-Pixel Offset [Special-Texture aggressive]
|Tester=McCalester
}}
}}
{{TestingEntry
{{TestingEntry
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|Region=PAL
|Region=PAL
|OS=Windows 8.1, x64
|OS=Windows 8.1, x64
|CPU=
|CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz
|GPU=NVIDIA GeForce GT 1030 @ 2 GB
|GPU=NVIDIA GeForce GT 1030 @ 2 GB
|Revision=v1.7.0-dev-1907
|Revision=v1.7.0-dev-1907
|Graphics=GSdx
|Graphics=GSdx
<spoiler show="Settings" hide="Hide">
* Renderer: Direct3D 11 or OpenGL
* Native Resolution: 2560x1440 and 2880×1620
* Texture Filtering: Bilinear (Forced and PS2)
* Anisotropic Filtering: 16x
* Mipmapping: Basic (Fast)
* CRC Hack Level: Partial (OpenGL)
* Date Accuracy: Fast (Default)
* Blending Accuracy: Basic (Recommended)
* FXAA Shader
* External Shader
</spoiler>
|Sound=
|Sound=
*SPU2-X
*SPU2-X
*LilyPad
*LilyPad
|Comments=
|Comments=Europe v02.00(14/06/2004), Words are not shown in the main menu. I don’t know how to fix this problem, but there is no such problem in the gameplay of the game. The game runs at full speed of 1620p (3K), no lags and freezes.
|Tester=Chern40+7
|Tester=Chern40+7
}}
}}
{{TestingFooter}}
{{TestingFooter}}


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== Trivia ==
== Trivia ==
* Original names: '''Легенда о Спайро: Вечная Ночь''' (SLES-54816)
* Original names: '''Легенда о Спайро: Вечная Ночь''' (SLES-54816)
* Sparx has a different voice actor in every game in the trilogy.


<!-- Remove comment signs and add issues here -->
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
<!--
==Known Issues==
==Known Issues==


{{Issue
{{Issue
|IssueName=
|IssueName=Misaligned/Offset Bloom
|IsFixed=
|IsFixed=0
|IssueLevel=
|IssueLevel=0
|Description=
|Description=Glows/Blooms around objects are offset and blocky.
|Workaround=
|Workaround=Use Hardware Hacks/Fixes set Half-Pixel Offset to [Special-Texture Aggressive] or use Software Mode.
*'''Comments:''' This can be seen in the included gallery images.
}}
}}
-->




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<gallery>
<gallery>
File:The_Legend_of_Spyro_The_Eternal_Night_Forum_1.jpg|The Legend of Spyro: The Eternal Night (SLUS 21607)
File:The_Legend_of_Spyro_The_Eternal_Night_Forum_1.jpg|The Legend of Spyro: The Eternal Night (SLUS 21607)
The_Legend_of_Spyro_The_Eternal_Night-chern40+7.jpg|v1.7.0 dev-1907, 4x Native Resolution (1440p), 16xAF, FXAA
The_Legend_of_Spyro_The_Eternal_Night-chern40+7(1).jpg|v1.7.0 dev-1907, 4x Native Resolution (1440p), 16xAF, FXAA
</gallery>
</gallery>


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