The Legend of Spyro: Dawn of the Dragon: Difference between revisions

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{{info-stub}}
{{infobox
{{infobox
|image            = Cover_The_Legend_of_Spyro_Dawn_of_the_Dragon.jpg
|image            = Cover_The_Legend_of_Spyro_Dawn_of_the_Dragon.jpg
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|PAL              = 1
|PAL              = 1
|serialsPAL        = SLES-55163<br />SLES-55227<br />SLES-55265
|serialsPAL        = SLES-55163<br />SLES-55227<br />SLES-55265
|CRCsPAL          =
|CRCsPAL          = 064E1E51 (Russian)
|releasedatePAL    = November 5, 2008 <small>(Australia)</small><br />November 21, 2008
|releasedatePAL    = November 5, 2008 <small>(Australia)</small><br />November 21, 2008
|statusPAL        =
|statusPAL        = 2
|linuxstatusPAL    =
|linuxstatusPAL    =
|macstatusPAL      =
|macstatusPAL      =
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|Comments=Runs fine, but an issue was placed when playing at high res.
|Comments=Runs fine, but an issue was placed when playing at high res.
|Tester=Simplicity
|Tester=Simplicity
}}
{{TestingEntry
|Status=2
|Region=PAL
|OS=Windows 8.1, x64
|CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz
|GPU=NVIDIA GeForce GT 1030 @ 2GB
|Revision=v1.7.0-dev-1907
|Graphics=GSdx
<spoiler show="Settings" hide="Hide">
* Renderer: Direct3D 11 or OpenGL
* Native Resolution: 2560x1440 and 2880×1620
* Texture Filtering: Bilinear (PS2)
* Anisotropic Filtering: 16x
* Mipmapping: Basic (Fast)
* CRC Hack Level: Partial (OpenGL)
* Date Accuracy: Fast (Default)
* Blending Accuracy: Basic (Recommended)
* FXAA Shader
* External Shader
</spoiler>
|Sound=
* SPU2-X
* LilyPad
|Comments=Europe v02.00(14/06/2004), The game runs at full speed of 1440p (2K) and 1620 (3K) 60 FPS, without freezes, bugs and brakes.
|Tester=Chern40+7
}}
}}
{{TestingFooter}}
{{TestingFooter}}


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