The Legend of Spyro: Dawn of the Dragon: Difference between revisions
Jump to navigation
Jump to search
The Legend of Spyro: Dawn of the Dragon (view source)
Revision as of 19:35, 28 October 2021
, 28 October 2021no edit summary
No edit summary |
No edit summary |
||
(One intermediate revision by the same user not shown) | |||
Line 86: | Line 86: | ||
|OS=Windows 8.1, x64 | |OS=Windows 8.1, x64 | ||
|CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz | |CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz | ||
|GPU= | |GPU=PALIT GeForce GT 1030 @ 2 GB | ||
|Revision=v1.7.0-dev-1907 | |Revision=v1.7.0-dev-1907 | ||
|Graphics=GSdx | |Graphics=GSdx | ||
<spoiler show="Settings" hide="Hide"> | <spoiler show="Settings" hide="Hide"> | ||
* Renderer: Direct3D 11 or OpenGL | * Renderer: Direct3D 11 or OpenGL (Hardware) | ||
* Native Resolution: 2560x1440 and 2880×1620 | * Native Resolution: 2560x1440 and 2880×1620 | ||
* Texture Filtering: Bilinear (PS2) | * Texture Filtering: Bilinear (PS2) | ||
Line 104: | Line 104: | ||
* SPU2-X | * SPU2-X | ||
* LilyPad | * LilyPad | ||
|Comments=Europe v02.00(14/06/2004), The game runs at full speed of 1440p (2K) and 1620 (3K) 60 FPS, without freezes, bugs and brakes. | |Comments=Europe v02.00(14/06/2004), Perfect, The game runs at full speed of 1440p (2K) and 1620 (3K) 60 FPS, without freezes, bugs and brakes. | ||
|Tester=Chern40+7 | |Tester=Chern40+7 | ||
}} | }} |