The King of Fighters NESTS Collection: Difference between revisions

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|CRCsNTSCJ        =  
|CRCsNTSCJ        =  
|releasedateNTSCJ  = April 19, 2007 <small>(NeoGeo Online Collection Vol. 7)</small><br />May 29, 2008 <small>(NeoGeo Online Collection the Best)</small><br />June 17, 2015 <small>(PS2 Classics)</small>
|releasedateNTSCJ  = April 19, 2007 <small>(NeoGeo Online Collection Vol. 7)</small><br />May 29, 2008 <small>(NeoGeo Online Collection the Best)</small><br />June 17, 2015 <small>(PS2 Classics)</small>
|statusNTSCJ      =  
|statusNTSCJ      = 2
|linuxstatusNTSCJ  =  
|linuxstatusNTSCJ  =  
|macstatusNTSCJ    =  
|macstatusNTSCJ    =  
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{{TestingHeader|OS=Windows}}
{{TestingHeader|OS=Windows}}
{{TestingEntry
{{TestingEntry
|Status=?
|Status=2
|Region=?
|Region=NTSC-J
|OS=?
|OS=Windows
|CPU=?
|CPU=AMD FX-8320E
|GPU=?
|GPU=NVIDIA GEFORCE GTX 1050
|Revision=?
|Revision=1.6.0
|Graphics=?
|Graphics=GSdx
|Sound=?
|Sound=
|Comments=This is a test placeholder. Add your configuration here.
|Comments= runs at full speed
|Tester=?
|Tester=biel666
}}
 
{{TestingEntry
|Status=2
|Region=NTSC-J
|OS=Windows 10
|CPU=AMD Ryzen 7 3700X
|GPU=Nvidia GeForce RTX 3070
|Revision=1.7.2582
|Graphics=GSdx AVX2
|Sound= Default
|Comments=  
Games run fine, but there are some graphical issues. All FMVs flicker severely in HW mode, switching to SW mode fixes it. Many sprites do not upscale smoothly on all games without the Round Sprite hack enabled; however, Round Sprite causes some minor text glitches on the game selection menu if bilinear filtering is disabled.
 
Lines appear on HUD and character sprites in KOF '99 Evolution and on the HUD in KOF 2000 with bilinear filtering enabled and/or at high resolutions. Using nearest-neighbor filtering and Round Sprite eliminates them.
 
Bilinear filtering is fine on KOF 2001 and all Neo Geo Mode games unless using Bilinear (Forced) mode.
 
 
|Tester=Albeinalms
}}
}}
{{TestingFooter}}
{{TestingFooter}}
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