The King of Fighters 2006: Difference between revisions
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<!-- NTSC-J props --> | <!-- NTSC-J props --> | ||
|NTSCJ = 1 | |NTSCJ = 1 | ||
|serialsNTSCJ = SLPS-25638<br />SLPS-25779 <small>(SNK Best Collection)</small><br />NPJD-00085 | |serialsNTSCJ = SLPS-25638<br />SLPS-25779 <small>(SNK Best Collection)</small><br />NPJD-00085<br />SLPS-25609 | ||
|CRCsNTSCJ = | |CRCsNTSCJ = | ||
|releasedateNTSCJ = April 27, 2006<br />October 24, 2006<br />May 24, 2007 <small>(SNK Best Collection)</small><br />April 15, 2015 | |releasedateNTSCJ = April 27, 2006<br />October 24, 2006<br />May 24, 2007 <small>(SNK Best Collection)</small><br />April 15, 2015 |
Revision as of 08:49, 17 September 2015
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Developer(s): SNK Playmore
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
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Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U/PAL | ? |
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0.9.8 | GSDX r4600 |
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BIOS: USA v02.00, HACKS: SpeedHacks: INTC, Wait Idle Loop, mVU Flag Hack., This settings give the best speedup without drawbacks. superVU recompiler, EE/VU clamp mode 'none'., 52-60FPS. Very CPU demanding. | Machina |
NTSC-U | Windows |
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1.0.0 | GSDX |
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USA v02.00(14/06/2004), EE/VU Clamp: Normal/Extra + Preserve Sign, None, None, Game runs Perfect. Got 60fps in both Hardware and Software mode. |
Trivia
- Japanese name: KOF MAXIMUM IMPACT 2(通常版) (SLPS-25638), SNK BEST COLLECTION KOF MAXIMUMIMPACT 2 (SLPS-25779)
- Also known as King of Fighters: Maximum Impact 2
The gallery
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The King of Fighters 2006 (SLUS 21365)
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The King of Fighters 2006 (SLUS 21365)
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The King of Fighters 2006 (SLUS 21365)