The King of Fighters '94 Re-Bout: Difference between revisions
The King of Fighters '94 Re-Bout (view source)
Revision as of 02:48, 19 November 2017
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|Graphics=GSDX AVX2 | |Graphics=GSDX AVX2 | ||
|Sound=SPU-X 2.0.0 | |Sound=SPU-X 2.0.0 | ||
|Comments=Works perfectly in software mode. | |Comments=Works nearly perfectly in software mode. Minor issue with character portraits under energy bar not being layered correctly. | ||
|Tester={{ForumUser|nijohc}} | |Tester={{ForumUser|nijohc}} | ||
}} | }} | ||
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<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)--> | <!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)--> | ||
== Known Issues == | == Known Issues == | ||
{{Issue | {{Issue | ||
|IssueName= | |IssueName=Character Portraits in Battle | ||
|IsFixed= | |IsFixed=0 | ||
|IssueLevel= | |IssueLevel=0 | ||
|Description= | |Description=Character portraits should be completely visible, they're hidden partially by the grey bar. | ||
|Workaround= | |Workaround=None at the moment. | ||
}} | }} | ||
<!-- Remove comment signs and add screenshots of a game here --> | <!-- Remove comment signs and add screenshots of a game here --> |