The Getaway: Black Monday: Difference between revisions
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|image = The Getaway Black Monday.jpg | |image = The Getaway Black Monday.jpg | ||
|caption = PAL cover | |caption = PAL cover | ||
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|CPU=AMD FX-8350 8-core | |||
|GPU=AMD Radeon 7700 | |||
|Revision=1.1.0.5730 | |||
|Graphics=GSDX 5727 0.1.16 | |||
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* SPU2-X 5729 2.0.0 | |||
* LilyPad 5403 0.11.0 | |||
|Comments=BIOS: USA v2.30, HACKS: none, | |||
This game is far more streamlined than the first Getaway game, and will usually have no problems holding up 50 fps or more at 3x native resolution. | This game is far more streamlined than the first Getaway game, and will usually have no problems holding up 50 fps or more at 3x native resolution. | ||
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==Known Issues== | ==Known Issues== |
Revision as of 06:26, 14 August 2014
Developer(s): Team SOHO
Genre: Action-Adventure
Wikipedia: Link
Game description: The Getaway: Black Monday is an action-adventure open world video game, developed by SCE London Studio and distributed by Team Soho, it was released in 2004 for the PlayStation 2. It is a sequel to The Getaway. Unlike other open-world action-adventure games of this time such as Grand Theft Auto Vice City and Driver III, this game features licensed vehicles from several brands to add to the realism. It follows 3 main protagonists: Sgt Ben "Mitch" Mitchell, Eddie O'Connor and Sam Thompson, each with their own unique abilities.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
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Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
? | ? |
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1.1.0.5730 | GSDX 5727 0.1.16 |
|
BIOS: USA v2.30, HACKS: none,
This game is far more streamlined than the first Getaway game, and will usually have no problems holding up 50 fps or more at 3x native resolution. |
? |
Known Issues
Characters being able to see you/shoot you through walls
- Status: Active
- Type: Serious
- Description: Other characters being able to see you/shoot you through walls.
- Workaround: You should use the superVU recompiler