Developer(s): Team Soho
Publisher(s): SCEE (EU), SCEA (US), Capcom (JP)
Genre: Action, Adventure
Game review links: : 72/100
Game description: The Getaway follows the story of two men from opposite sides of the law, who share an obsession of bringing down London's crime supremo. You'll play Mark Hammond (an ex-bank robber on the run for murdering his wife and kidnapping his child) and Frank Carter (a vigilante cop who was suspended from the Flying Squad) in multiple storylines set in London. Within the city's winding streets, indoor environments, and dangerous street corners, you must search for the manipulative crime boss and finally clear your name.
||1.1.0 (r5730)||GSdx 0.1.16 (r5727)||
||BIOS: USA v2.30, HACKS: none, This game runs very slowly on cutscenes (which can't be skipped), however, it runs pretty well during normal gameplay, only slowing down occasionally. The PAL version has a transparent wall glitch.||EddieHimself|
|NTSC||Windows 7 x64||
||1.4.0||GSdx 1.0.0 SSE41||
|PAL||Linux Mint 19.1||
||1.4.0||GSdx (GCC 7.3.0, SSE2) 1.0.0 [libGSdx-1.0.0]||SPU2-X 2.0.0 [libspu2x-2.0.0]||BIOS: Europe v02.00 FPS 41/50 (Pal games run only at 50fps). OpenGL Hardware , Shade Boost all Set to 50, Full Depth Emulation ,Internal Resolution Native , Blending Unit Accuracy High , Automatic CRC Level Minimum , Speed Hacks Enable INTC Spin Detction Enable Wait Loop Detction mVU Flag Hack UV Cycle Stealing 2. Only player the first level Some slow downs during cut sceens and during game play but playable more testing might be needed.||Logeater|
- Original names: ゲッタウェイ (SLPM-65410), 겟어웨이 (SCKA-20018)
- The game sets to widescreen when it is prompted by the 16:9 ratio setting in the PS2 internal menu.
Semi-transparent wall in front of the character during driving
- Status: Active
- Type: Minor
- Description: A semi-transparent fog/haze wall appears at a distance.
- Workaround: For the NTSC-U version, go to Config > Video (GS) > Plugin Settings, and set CRC Hack Level to Full(the default option). Alternatively and for the versions from other regions set Renderer to "OpenGL (Hardware)" and Blending Unit Accuracy to at least "High". Or set Renderer to any of the "(Software)" options.