The Getaway: Difference between revisions

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|wikipedia        = [https://en.wikipedia.org/wiki/The_Getaway_(video_game) Link]
|wikipedia        = [https://en.wikipedia.org/wiki/The_Getaway_(video_game) Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/914419-the-getaway Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/914419-the-getaway Link]
|reviewlinks      = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/the-getaway Metacritic]|72/100}}
|reviewlinks      = {{ReviewLink|[https://www.metacritic.com/game/playstation-2/the-getaway Metacritic]|72/100}}
|gameinfo          = The Getaway follows the story of two men from opposite sides of the law, who share an obsession of bringing down London's crime supremo. You'll play Mark Hammond (an ex-bank robber on the run for murdering his wife and kidnapping his child) and Frank Carter (a vigilante cop who was suspended from the Flying Squad) in multiple storylines set in London. Within the city's winding streets, indoor environments, and dangerous street corners, you must search for the manipulative crime boss and finally clear your name.
|gameinfo          = The Getaway follows the story of two men from opposite sides of the law, who share an obsession of bringing down London's crime supremo. You'll play Mark Hammond (an ex-bank robber on the run for murdering his wife and kidnapping his child) and Frank Carter (a vigilante cop who was suspended from the Flying Squad) in multiple storylines set in London. Within the city's winding streets, indoor environments, and dangerous street corners, you must search for the manipulative crime boss and finally clear your name.
<!-- General props -->
<!-- General props -->
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<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) -->
<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) -->
{{TestingHeader|OS=Windows}}
{{TestingHeader|OS=Windows}}
{{TestingEntry
|Status=2
|Region=NTSC-U/PAL
|OS=?
|CPU=AMD FX-8350
|GPU=AMD Radeon HD 7700
|Revision=1.1.0 (r5730)
|Graphics=GSdx 0.1.16 (r5727)
|Sound=
* SPU2-X 2.0.0 (r5729)
* LilyPad 0.11.0 (r5403)
|Comments=BIOS: USA v2.30, HACKS: none, This game runs very slowly on cutscenes (which can't be skipped), however, it runs pretty well during normal gameplay, only slowing down occasionally. The PAL version has a transparent wall glitch.
|Tester=EddieHimself
}}
{{TestingEntry
|Status=2
|Region=NTSC
|OS=Windows 7 x64
|CPU=Intel Core i7-4790K @ 4.00 GHz
|GPU=NVIDIA GeForce GTX 970
|Revision=1.4.0
|Graphics=GSdx 1.0.0 SSE41
|Sound=
* SPU2-X
* LilyPad 0.11.0
|Comments=Perfect emulation.
|Tester={{ForumUser|pumab}}
}}
{{TestingEntry
{{TestingEntry
|Status=2
|Status=2
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<spoiler show="Settings" hide="Hide">
<spoiler show="Settings" hide="Hide">
* Renderer: AVX2 - D3D11 (Software)
* Renderer: AVX2 - D3D11 (Software)
* Internal Resolution: 1440x1080
* Internal Resolution: 4x Native
* Texture Filtering: Bilinear (PS2)
* Texture Filtering: Bilinear (PS2)
* Anisotropic Filtering: 16x
* Anisotropic Filtering: 16x
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|Tester=GewehrRoss1
|Tester=GewehrRoss1
}}
}}
{{TestingEntry
{{TestingEntry
|Status=2
|Status=2
|Region=NTSC-U/PAL
|Region=NTSC-U
|OS=?
|OS=Windows 10 Enterprise
|CPU=AMD FX-8350
|CPU=Intel Core i7-2600 @ 3.4 GHz, 32 GB DDR3-1333 RAM
|GPU=AMD Radeon HD 7700
|GPU=GT 730 w/ 2 GB VRAM
|Revision=1.1.0 (r5730)
|Revision=v1.6.0-
|Graphics=GSdx 0.1.16 (r5727)
<spoiler show="Settings" hide="Hide">
* EE/IOP: Defaults
* VUs: Defaults
* '''Speedhacks:'''
** EE Cyclerate: -3
** EE Cycle Skipping: 1
**Other Hacks: All enabled except fast CDVD
</spoiler>
|Graphics=GSdx32 1.2.0 SSE2
<spoiler show="Settings" hide="Hide">
* Renderer: D3D11 (Software)
* Texture Filtering: Bilinear (PS2)
* '''Hardware Renderer Settings:'''
** N/A
* '''Software Renderer Settings:'''
** Auto Flush
** Mipmapping
** Rendering threads: 2
</spoiler>
|Sound=
|Sound=
* SPU2-X 2.0.0 (r5729)
* SPU2-X 2.0.0  
* LilyPad 0.11.0 (r5403)
* LilyPad 0.12.1 (Xinput)
|Comments=BIOS: USA v2.30, HACKS: none, This game runs very slowly on cutscenes (which can't be skipped), however, it runs pretty well during normal gameplay, only slowing down occasionally. The PAL version has a transparent wall glitch.
|Comments=Perfect emulation, no slowdowns or glitches of any kind. The key to resolving slowdowns is combination EE Cyclerate and EE Cycle Skipping. Lowering the cyclerate alone is not enough. Software rendering required.
|Tester=EddieHimself
|Tester=Andjerikou
}}
}}
{{TestingEntry
{{TestingEntry
|Status=2
|Status=2
|Region=NTSC
|Region=NTSC-U
|OS=Windows 7 x64
|OS=Windows 10
|CPU=Intel Core i7-4790K @ 4.00 GHz
|CPU=AMD Ryzen 5 3600 @ 3.6Ghz
|GPU=NVIDIA GeForce GTX 970
|GPU=Geforce 1660 Super
|Revision=1.4.0
|Revision=1.7.0 (dev-1545)
|Graphics=GSdx 1.0.0 SSE41
<spoiler show="Settings" hide="Hide">
|Sound=
* '''Speedhacks:'''
* SPU2-X
** EE Cyclerate: -2
* LilyPad 0.11.0
** VU Cycle Stealing: 0
|Comments=Perfect emulation.
** mVU Flag Hack: ✓
|Tester={{ForumUser|pumab}}
** MTVU: ✓
</spoiler>
|Graphics=GSdx
<spoiler show="Settings" hide="Hide">
* Renderer: Direct3D11 (Hardware)
* Internal Resolution: 6x Native
* Anisotropic Filtering: 16x
</spoiler>
|Sound=SPU2-X 2.0.0
|Comments= Completed the story. EE Cyclerate set to -2 gives a huge speedup and allowed full framerate the majority of the time at 6x internal resolution. Minor framerate dips occured with smoke effects and a couple of cutscenes. A few graphical bugs remain in hardware mode: self-shadows are missing, some reflections are apparently missing, but the game looks better than it's ever looked.
|Tester=CynicMimic
}}
}}
{{TestingFooter}}
{{TestingFooter}}
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|Graphics=GSdx (GCC 7.3.0, SSE2) 1.0.0 [libGSdx-1.0.0]
|Graphics=GSdx (GCC 7.3.0, SSE2) 1.0.0 [libGSdx-1.0.0]
|Sound=SPU2-X 2.0.0 [libspu2x-2.0.0]
|Sound=SPU2-X 2.0.0 [libspu2x-2.0.0]
|Comments=BIOS: Europe v02.00 FPS 41/50 (Pal games run only at 50fps). OpenGL Hardware , Shade Boost all Set to 50, Full Depth Emulation ,Internal Resolution Native , Blending Unit Accuracy High , Automatic CRC Level Minimum , Speed Hacks Enable INTC Spin Detction Enable Wait Loop Detction mVU Flag Hack UV Cycle Stealing 2. Only player the first level Some slow downs during cut sceens and during game play but playable more testing might be needed.
|Comments=BIOS: Europe v02.00 FPS 41/50 (Pal games run only at 50fps). OpenGL Hardware , Shade Boost all Set to 50, Full Depth Emulation, Internal Resolution Native , Blending Unit Accuracy High , Automatic CRC Level Minimum , Speed Hacks Enable INTC Spin Detction Enable Wait Loop Detction mVU Flag Hack UV Cycle Stealing 2. Only player the first level Some slow downs during cut sceens and during game play but playable more testing might be needed.
|Tester=Logeater
|Tester=Logeater
}}
}}
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|Workaround=Only works in Software modes.
|Workaround=Only works in Software modes.
}}
}}
==The gallery==
<gallery>
File:getaway1-cynicmimic.jpg|v1.7.0 dev-1545, 6x Native Resolution (2160p), FXAA, 16xAF
File:getaway2 -cynicmimic.jpg|v1.7.0 dev-1545, 6x Native Resolution (2160p), FXAA, 16xAF
</gallery>


== Gameplay Videos ==
== Gameplay Videos ==
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