Test Drive Unlimited: Difference between revisions

Bugs
No edit summary
(Bugs)
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* The game sets to widescreen when it is prompted by the 16:9 ratio setting in the PS2 internal menu.
* The game sets to widescreen when it is prompted by the 16:9 ratio setting in the PS2 internal menu.


==Known Issues==
{{Issue
|IssueName=Upscaling artifacts
|IsFixed=0
|IssueLevel=2
|Description=When using any resolution above '''Native''', there's artifacts on bottom of the screen. To fix this enable '''Large Framebuffer''' in GSdx
}}


<!-- Remove comment signs and add issues here -->
{{Issue
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
|IssueName=Missing road reflection/glare
<!--
|IsFixed=0
==Known Issues==
|IssueLevel=0
|Description=Requires '''Blending Accuracy''' set to '''Full (Very Slow)''' in GSdx
}}


{{Issue
{{Issue
|IssueName=
|IssueName=Missing car reflections
|IsFixed=
|IsFixed=0
|IssueLevel=
|IssueLevel=0
|Description=
|Description=Requires '''Preload Frame Data''' to be enabled in HW Hacks of GSdx
|Workaround=
}}
}}
-->


==The gallery==
==The gallery==
ninja
10

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