Test Drive Unlimited: Difference between revisions
Added testing entry
(Added testing entry) |
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|Comments= Preset 2, Direct3D11 Hardware, Rest on Default. Graphics has strange but light transparent pattern (75% EE, 30% GS) | |Comments= Preset 2, Direct3D11 Hardware, Rest on Default. Graphics has strange but light transparent pattern (75% EE, 30% GS) | ||
|Tester=TheFoogle | |Tester=TheFoogle | ||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=NTSC-U | |||
|OS=Windows 10 64-bit | |||
|CPU=Intel Core i7-6700K @ 4.00 GHz (OC @ 4.60 GHz) | |||
|GPU=NVIDIA GeForce GTX 970 | |||
|Revision=1.7.0 dev-2122 | |||
|Graphics=GSdx 1.2.0 | |||
<spoiler show="Settings" hide="Hide"> | |||
*Renderer: OpenGL (Hardware) | |||
*Internal Resolution: 4x Native | |||
*Allow 8-Bit Textures | |||
*Bilinear (PS2) Texture filtering | |||
</spoiler> | |||
|Sound= | |||
* SPU2-X 2.0.0 | |||
* Lilypad 0.12.0 | |||
|Comments=BIOS: USA 01.60, FPS:60, game runs fine, could spot any problems besides Conservative Buffer Allocation, which should be turned off as it causes half of the screen to be glitched. | |||
|Tester=Macmmm81 | |||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} |