Test Drive Unlimited: Difference between revisions

Added testing entry
(Added testing entry)
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|Comments= Preset 2, Direct3D11 Hardware, Rest on Default. Graphics has strange but light transparent pattern (75% EE, 30% GS)
|Comments= Preset 2, Direct3D11 Hardware, Rest on Default. Graphics has strange but light transparent pattern (75% EE, 30% GS)
|Tester=TheFoogle
|Tester=TheFoogle
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 10 64-bit
|CPU=Intel Core i7-6700K @ 4.00 GHz (OC @ 4.60 GHz)
|GPU=NVIDIA GeForce GTX 970
|Revision=1.7.0 dev-2122
|Graphics=GSdx 1.2.0
<spoiler show="Settings" hide="Hide">
*Renderer: OpenGL (Hardware)
*Internal Resolution: 4x Native
*Allow 8-Bit Textures
*Bilinear (PS2) Texture filtering
</spoiler>
|Sound=
* SPU2-X 2.0.0
* Lilypad 0.12.0
|Comments=BIOS: USA 01.60, FPS:60, game runs fine, could spot any problems besides Conservative Buffer Allocation, which should be turned off as it causes half of the screen to be glitched.
|Tester=Macmmm81
}}
}}
{{TestingFooter}}
{{TestingFooter}}
ninja
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