Tenchu: Wrath of Heaven

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Tenchu: Wrath of Heaven

Tenchu: Wrath of Heaven NTSC-U Boxart
Region NTSC-U:
Serial numbers: SLUS-20397
Release date: March 3, 2003
CRCs: 767E383D
Windows Status: Playable
Linux Status: Ingame
Mac Status: ?
Region PAL:
Serial numbers: SLES-51400
Release date: March 7, 2003
CRCs: 0F38E48F
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region NTSC-J/C/K:
Serial numbers: SLPS-25234
Release date: April 24, 2003
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): K2 LLC
Publisher(s): Activision
Genre: Action Adventure, Stealth
Wikipedia: Wikipedia
Game review links: IGN
Game review score: 8.5 (IGN)
Game description: Tenchu: Wrath of Heaven (known in Japan as Tenchu 3) is an action-adventure stealth video game developed by K2 LLC and published by Activision worldwide and From Software in Japan for the PlayStation 2 in 2003. It was later ported to the Xbox in 2004 under the title Tenchu: Return From Darkness and to the PlayStation Portable in 2009.


Test configurations on Windows:


Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U Windows
  • Intel Core i7 @ 3.4Ghz
  • Nvidia GTX 285 768MB
17 01 2013 1.1.0 r5517- GSdx 5464 SSE41 [09 12 2012]
  • SPU2-X 2.0.0 [17 01 2013]
  • LilyPad 0.11.0 [28 12 2012]
Runs at 200% speed.
PAL Windows
  • I5 3330
  • HD radeon 6850
1.1.svn5817 GSDX
  • SPU2-X
  • ?
USA v02.20(10/02/2006), Completed., light game for any cpu/gpu.
NTSC-U ?
  • AMD Athlon II x2 255
  • Radeon HD 6450 512MB
1.2.1 GSDX 0.1.16 SPU2-X 2.0.0 very jumpy - 20-60 fps Acarver53
NTSC-U Windows 8.1 Pro
  • AMD Athlon II X4 630 2.80 GHz
  • Sapphire Radeon HD 7950 3GB
1.2.1 r529 GSdx SSE2 r529
  • SPU2-X r529
  • LilyPad Scp r5875
  • Enable 8-Bit Textures to improve FPS

I recommend enabling 8-Bit textures to greatly improve FPS. In my case I went from around 40FPS to a constant 60FPS with 6x Internal and 16x Anisotropic.

CrazySteve88
NTSC-U Windows
  • i5 2500k 4.2 Ghz
  • Nvidia Geforce 8800 gt
PCSX2 1.3.0 (GIT 2014, December 23) GSdx SSE2 r529 SPU2-X ? v 2.00 (14/06/2004) Console, Sky and Water don't render properly in several missions using hardware mode. Switching to software fixes this software mode also had an issue in mission 9 & 10.

where there were several lines on screen hardware mode didn't have this issue.

PAL Windows 7
  • Intel Core I5 3570
  • Radeon HD5770
1.3.0 (5900 svn) GDSX 0.1.16 (5899 svn)
  • Mode: HW DX11
    • Allow 8-bit textures
    • HW Hacks
      • Skipdraw 3
SPU2-X 2.0.0 (5893 svn)

LilyPad 0.11.0 (r5822)

Speedhacks:
  • EE: 0
  • VUCS: 0
  • INTC, Wait Idle Loop, mVU Flag Hack, MTVU, Fast CDVD.
DoctorMuerte


Test configurations on Linux:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U Ubuntu 10.10 x86
  • Core2Duo E8400 3.0GHz
  • ATI HD 5670 1GB
0.9.8 0.3 1.4 Tested on Ubuntu 10.10 x86 Joder666



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Public compatibility forum links