Tenchu: Wrath of Heaven: Difference between revisions

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|Region=NTSC-U
|Region=NTSC-U
|OS=Windows
|OS=Windows
|CPU=Intel Core i7 @ 3.4Ghz
|CPU=Intel Core i7 @ 3.4 GHz
|GPU=Nvidia GTX 285 768MB
|GPU=Nvidia GeForce GTX 285 768MB
|Revision=17 01 2013 1.1.0 r5517-
|Revision=17 01 2013 1.1.0 r5517-
|Graphics=GSdx 5464 SSE41 [09 12 2012]
|Graphics=GSdx 5464 SSE41 [09 12 2012]
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|Region=PAL
|Region=PAL
|OS=Windows
|OS=Windows
|CPU=I5 3330
|CPU=Intel Core i5-3330 @ 3.0 GHz
|GPU=HD radeon 6850
|GPU=Radeon HD 6850
|Revision=1.1.svn5817
|Revision=1.1.svn5817
|Graphics=GSDX
|Graphics=GSdx
|Sound=
|Sound=
*SPU2-X
*SPU2-X
*?
*?
|Comments=USA v02.20(10/02/2006), Completed., light game for any cpu/gpu.
|Comments=USA v02.20(10/02/2006), Completed., light game for any CPU/GPU.
|Tester={{ForumUser|DESTRUIDOR}}
|Tester={{ForumUser|DESTRUIDOR}}
}}
}}
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|GPU=Radeon HD 6450 512MB
|GPU=Radeon HD 6450 512MB
|Revision=1.2.1
|Revision=1.2.1
|Graphics=GSDX 0.1.16
|Graphics=GSdx 0.1.16
|Sound=SPU2-X 2.0.0
|Sound=
|Comments=very jumpy - 20-60 fps
*SPU2-X 2.0.0
*?
|Comments=very jumpy - 20-60 FPS
|Tester=Acarver53
|Tester=Acarver53
}}
}}
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|Region=NTSC-U
|Region=NTSC-U
|OS=Windows 8.1 Pro
|OS=Windows 8.1 Pro
|CPU=AMD Athlon II X4 630 2.80 GHz
|CPU=AMD Athlon II X4 630 @ 2.80 GHz
|GPU=Sapphire Radeon HD 7950 3GB
|GPU=Sapphire Radeon HD 7950 3GB
|Revision=1.2.1 r529
|Revision=1.2.1 r529
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|Region=NTSC-U
|Region=NTSC-U
|OS=Windows
|OS=Windows
|CPU=i5 2500k 4.2 Ghz
|CPU=Intel Core i5-2500K @ 4.2 GHz
|GPU=Nvidia Geforce 8800 gt
|GPU=Nvidia Geforce 8800 gt
|Revision=PCSX2 1.3.0 (GIT 2014, December 23)
|Revision=PCSX2 1.3.0 (GIT 2014, December 23)
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|Region=PAL
|Region=PAL
|OS=Windows 7
|OS=Windows 7
|CPU=Intel Core I5 3570
|CPU=Intel Core i5-3570 @ 3.4 GHz
|GPU=Radeon HD5770
|GPU=Radeon HD5770
|Revision=1.3.0 (5900 svn)
|Revision=1.3.0 (5900 svn)
|Graphics=GDSX 0.1.16 (5899 svn)
|Graphics=GSdx 0.1.16 (5899 svn)
*Mode: HW DX11
*Mode: HW D3D11
**Allow 8-bit textures
**Allow 8-bit textures
**HW Hacks
**HW Hacks
***'''Skipdraw 3'''
***'''Skipdraw 3'''
|Sound=SPU2-X 2.0.0 (5893 svn)
|Sound=
LilyPad 0.11.0 (r5822)
*SPU2-X 2.0.0 (5893 svn)
*LilyPad 0.11.0 (r5822)
|Comments=Speedhacks:
|Comments=Speedhacks:
*EE: 0
*EE: 0
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|Region=NTSC-U
|Region=NTSC-U
|OS=Ubuntu 10.10 x86
|OS=Ubuntu 10.10 x86
|CPU=Core2Duo E8400 3.0GHz
|CPU=Intel Core 2 Duo E8400 @ 3.0 GHz
|GPU=ATI HD 5670 1GB
|GPU=ATI HD 5670 1GB
|Revision=0.9.8
|Revision=0.9.8

Revision as of 23:58, 16 June 2015

Tenchu: Wrath of Heaven

Tenchu: Wrath of Heaven NTSC-U Boxart
Region NTSC-U:
Serial numbers: SLUS-20397
Release date: March 3, 2003
CRCs: 767E383D
Windows Status: Playable
Linux Status: Ingame
Mac Status: ?
Region PAL:
Serial numbers: SLES-51400
Release date: March 7, 2003
CRCs: 0F38E48F
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region NTSC-J/C/K:
Serial numbers: SLPS-25234
Release date: April 24, 2003
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): K2 LLC
Publisher(s): Activision
Genre: Action Adventure, Stealth
Wikipedia: Wikipedia
Game review links: IGN
Game review score: 8.5 (IGN)
Game description: Tenchu: Wrath of Heaven (known in Japan as Tenchu 3) is an action-adventure stealth video game developed by K2 LLC and published by Activision worldwide and From Software in Japan for the PlayStation 2 in 2003. It was later ported to the Xbox in 2004 under the title Tenchu: Return From Darkness and to the PlayStation Portable in 2009.


Test configurations on Windows:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U Windows
  • Intel Core i7 @ 3.4 GHz
  • Nvidia GeForce GTX 285 768MB
17 01 2013 1.1.0 r5517- GSdx 5464 SSE41 [09 12 2012]
  • SPU2-X 2.0.0 [17 01 2013]
  • LilyPad 0.11.0 [28 12 2012]
Runs at 200% speed.
PAL Windows
  • Intel Core i5-3330 @ 3.0 GHz
  • Radeon HD 6850
1.1.svn5817 GSdx
  • SPU2-X
  • ?
USA v02.20(10/02/2006), Completed., light game for any CPU/GPU.
NTSC-U ?
  • AMD Athlon II x2 255
  • Radeon HD 6450 512MB
1.2.1 GSdx 0.1.16
  • SPU2-X 2.0.0
  • ?
very jumpy - 20-60 FPS Acarver53
NTSC-U Windows 8.1 Pro
  • AMD Athlon II X4 630 @ 2.80 GHz
  • Sapphire Radeon HD 7950 3GB
1.2.1 r529 GSdx SSE2 r529
  • SPU2-X r529
  • LilyPad Scp r5875
  • Enable 8-Bit Textures to improve FPS

I recommend enabling 8-Bit textures to greatly improve FPS. In my case I went from around 40FPS to a constant 60FPS with 6x Internal and 16x Anisotropic.

CrazySteve88
NTSC-U Windows
  • Intel Core i5-2500K @ 4.2 GHz
  • Nvidia Geforce 8800 gt
PCSX2 1.3.0 (GIT 2014, December 23) GSdx SSE2 r529 SPU2-X ? v 2.00 (14/06/2004) Console, Sky and Water don't render properly in several missions using hardware mode. Switching to software fixes this software mode also had an issue in mission 9 & 10.

where there were several lines on screen hardware mode didn't have this issue.

PAL Windows 7
  • Intel Core i5-3570 @ 3.4 GHz
  • Radeon HD5770
1.3.0 (5900 svn) GSdx 0.1.16 (5899 svn)
  • Mode: HW D3D11
    • Allow 8-bit textures
    • HW Hacks
      • Skipdraw 3
  • SPU2-X 2.0.0 (5893 svn)
  • LilyPad 0.11.0 (r5822)
Speedhacks:
  • EE: 0
  • VUCS: 0
  • INTC, Wait Idle Loop, mVU Flag Hack, MTVU, Fast CDVD.
DoctorMuerte


Test configurations on Linux:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U Ubuntu 10.10 x86
  • Intel Core 2 Duo E8400 @ 3.0 GHz
  • ATI HD 5670 1GB
0.9.8 0.3 1.4 Tested on Ubuntu 10.10 x86 Joder666



The gallery

Public compatibility forum links