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** perfectly-emulated: Can only be 1 (Set this variable to 1 if a game is emulated perfectly without any visual artifact, control related bugs, FPS dipping and such)
** perfectly-emulated: Can only be 1 (Set this variable to 1 if a game is emulated perfectly without any visual artifact, control related bugs, FPS dipping and such)
** numberofplayers: Can be 2 or more (For multiplayer games: set this variable to maximal number of players supported by the game)
** numberofplayers: Can be 2 or more (For multiplayer games: set this variable to maximal number of players supported by the game)
* Game languages section is used to flag a game as using a particular language. Only a selected number (24) of languages are useable right now: Arabic, Catalan, Chinese, Croatian, Czech, Danish, Dutch, English, Finnish, French, German, Greek, Hindi, Hungarian, Italian, Japanese, Korean, Norwegian, Polish, Portuguese, Russian, Spanish, Swedish and Turkish. When marking a game as using a language please make sure it is officially supported or make an appropriate comment in case it is a homebrew patch. You can add any number of said languages in the following format:
** '''<language>'''=<games serials it is applicable to>
** Example: German=SCES-51611 & SCES-51610
* Right (region) panel variables (the panel is divided into three (up to four) or less region boxes, each box has its own set of similar variables differ only by their names):
* Right (region) panel variables (the panel is divided into three (up to four) or less region boxes, each box has its own set of similar variables differ only by their names):
** NTSCU, PAL, NTSCJ, PAL-M: 0 or 1. Set to 0 (zero) to disallow showing of respective regionbox (see example below)
** NTSCU, PAL, NTSCJ, PAL-M: 0 or 1. Set to 0 (zero) to disallow showing of respective regionbox (see example below)
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