Talk:Armored Core: Nexus: Difference between revisions

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(Created page with "Not sure how to format this to put it in the main page {{ |pcsx2ver = 1.1.0.r5423 |gsname = GSdx |gsver = 0.1.16 |soundname = SPU-X-r5...")
 
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Not sure how to format this to put it in the main page
Not sure how to format this to put it in the main page


{{
<pre>
|pcsx2ver          = 1.1.0.r5423
|pcsx2ver          = 1.1.0.r5423
|gsname            = GSdx
|gsname            = GSdx
Line 16: Line 16:
|gputype          = HD7970
|gputype          = HD7970
|pccomment        = Plays perfectly until enemy Armored Cores appear, even in cutscenes, then lags to near unplayable degree. Lag disappears as soon as enemy AC is destroyed or no longer shown in the cutscene.
|pccomment        = Plays perfectly until enemy Armored Cores appear, even in cutscenes, then lags to near unplayable degree. Lag disappears as soon as enemy AC is destroyed or no longer shown in the cutscene.
}}
</pre>


--[[User:Deuxhero|Deuxhero]] ([[User talk:Deuxhero|talk]]) 19:55, 23 February 2013 (UTC)
--[[User:Deuxhero|Deuxhero]] ([[User talk:Deuxhero|talk]]) 19:55, 23 February 2013 (UTC)
:Hi! Just edit and update with your configuration because the one on the main page is from 2009 and the source is unknown. I can do it for you if you want. --[[User:Ngng|Ngng]] ([[User talk:Ngng|talk]]) 05:19, 24 February 2013 (UTC)

Revision as of 05:19, 24 February 2013

Not sure how to format this to put it in the main page

|pcsx2ver          = 1.1.0.r5423
|gsname            = GSdx
|gsver             = 0.1.16
|soundname         = SPU-X-r5430
|soundver          = r5430
|padname           = LilyPad
|padver            = 0.11.0 svn r5403 
|dvdplugname       = cdvdgigaherz-r5403
|dvdplugver        = r5403
|biosver           = ???
|hacks             = Default/recomended. 3x native res, Direct3d11, texture filtering and AA1
|cputype           = CORE I7 3770K 
|gputype           = HD7970
|pccomment         = Plays perfectly until enemy Armored Cores appear, even in cutscenes, then lags to near unplayable degree. Lag disappears as soon as enemy AC is destroyed or no longer shown in the cutscene.

--Deuxhero (talk) 19:55, 23 February 2013 (UTC)

Hi! Just edit and update with your configuration because the one on the main page is from 2009 and the source is unknown. I can do it for you if you want. --Ngng (talk) 05:19, 24 February 2013 (UTC)