Tales of the Abyss: Difference between revisions

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<pre>pixoff_x=-8
<pre>pixoff_x=-8
pixoff_y=-8</pre>
pixoff_y=-8</pre>
to your GSDX.ini and if the "ghost" problem still exists try different values (works only on/after rev1650 or GSDX 0.1.15).  
to your GSDX.ini and if the "ghost" problem still exists try different values (works only on/after rev1650 or GSDX 0.1.15). A [http://forums.pcsx2.net/Thread-Tales-of-the-Abyss-graphical-problem?pid=265700#pid265700 TotA-specific build] of GSDX also fixed this.


Obs: If you are using custom resolution set in 1920x1080, just use TCoffsetX:450/Y:350. You don´t need any other hack if you do this.
Obs: If you are using custom resolution set in 1920x1080, just use TCoffsetX:450/Y:350. You don´t need any other hack if you do this.
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