Tales of Symphonia: Difference between revisions

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{{info-stub}}
{{infobox
{{infobox
|image            =
|image            = Tales_of_Symphonia.jpg
|caption          =
|caption          =
|developer        =
|developer        = Namco
|genre            =
|publisher        = [[Namco]]
|gameinfo          =
|genre            = RPG
|wikipedia        =
|gameinfo          = In a dying village on Sylvarant, legend has it that a Chosen One will one day appear from among the people, and the land will be reborn. Now, you must enter a cel-shaded world in which you command real-time battles. Execute and combine hundreds of special attacks, magic spells, and combos. Each character grows to suit your fighting style, and the storyline changes based on the characters' relationships. The line between good and evil blurs in this immersive adventure where the fate of two interlocked worlds hangs in the balance.<br />
|reviewlinks      =
For the first time in the series, Tales of Symphonia plays in a fully three-dimensional environment. You actually are in more control over the battles than ever before thanks to the added number of strategic options you have. You can set the AI characters to behave in very specific ways, determining when and how often they use skills, how they move and how they attack enemies. <br>
|reviewscore      =
This version has additional content not available in the original Gamecube release.
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|wikipedia         = [http://en.wikipedia.org/wiki/Tales_of_Symphonia Link]
|NTSCU            = 1
|gamefaqslink      = [http://www.gamefaqs.com/ps2/920235-tales-of-symphonia Link]
|serialsNTSCU      =
|widescreenpatch  = 1
|CRCsNTSCU         =
|japan_rating      = A
|releasedateNTSCU  =
|japanese          = SLPS-25400 &  SLPS-73217
|statusNTSCU      =
|linuxstatusNTSCU  =
|macstatusNTSCU    =
<!-- PAL props -->
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<!-- NTSC-J props -->
|NTSCJ            = 1
|NTSCJ            = 1
|serialsNTSCJ      =
|serialsNTSCJ      = SLPS-25400<br />SCAJ-20102<br />SLPS-73217 <small>(PlayStation 2 the Best)</small>
|CRCsNTSCJ        =
|CRCsNTSCJ        =
|releasedateNTSCJ  =
|releasedateNTSCJ  = September 22, 2004<br />July 7, 2005 <small>(PlayStation 2 the Best)</small><br />2004 <small>(Asia)</small>
|statusNTSCJ      =
|statusNTSCJ      = 2
|linuxstatusNTSCJ  =
|linuxstatusNTSCJ  =
|macstatusNTSCJ    =
|macstatusNTSCJ    =
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{{TestingHeader|OS=Windows}}
{{TestingHeader|OS=Windows}}
{{TestingEntry
{{TestingEntry
|Status=?
|Status=2
|Region=?
|Region=NTSC-J
|OS=?
|OS=Windows
|CPU=?
|CPU=I5 3330
|GPU=?
|GPU=HD radeon 6850
|Revision=?
|Revision=1.1.svn5814
|Graphics=?
|Graphics=GSDX
|Sound=?
|Sound=
|Comments=This is a test placeholder. Add your configuration here.
*SPU2-X
|Tester=?
*?
|Comments=USA v02.20(10/02/2006), light game for any cpu/gpu.
|Tester={{ForumUser|DESTRUIDOR}}
}}
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|Status=1
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|GPU=Nvidia Geforce 750ti
|Revision=v1.5.0-dev-602
|Graphics=GSDX
|Sound=
*SPU2-X
|Comments=USA v02.00(14/06/2004), Game works fine, needs the Sprite Alignment hack for Namco games to fix the horizontal lines artifact with upscaling. Music and VA is muted and choppy-sounding.
|Tester=Dobbs
}}
}}
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{{TestingFooter}}
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{{TestingFooter}}
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== Trivia ==
* Original names: '''テイルズ オブ シンフォニア''' (SLPS-25400) & (SLPS-73217)




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}}
}}
-->
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[[Category:temp to check if navbox is required]]
{{Tales series}}
{{ForumLinksList|list=
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-Tales-of-Symphonia-SLPS-25400-J Tales of Symphonia (SLPS 25400) (J)]}}
*[http://forums.pcsx2.net/Thread-Tales-of-Symphonia-SLPS-25400-J Tales of Symphonia (SLPS 25400) (J)]}}

Revision as of 17:32, 19 November 2016

Tales of Symphonia

Game general and emulation properties:
CERO rating: A
Widescreen patch available
Languages supported:
Japanese: SLPS-25400 & SLPS-73217
Region NTSC-J/C/K:
Serial numbers: SLPS-25400
SCAJ-20102
SLPS-73217 (PlayStation 2 the Best)
Release date: September 22, 2004
July 7, 2005 (PlayStation 2 the Best)
2004 (Asia)
Windows Status: Playable
Linux Status: ?
Mac Status: ?

Developer(s): Namco
Publisher(s): Namco
Genre: RPG
Wikipedia: Link
Game description: In a dying village on Sylvarant, legend has it that a Chosen One will one day appear from among the people, and the land will be reborn. Now, you must enter a cel-shaded world in which you command real-time battles. Execute and combine hundreds of special attacks, magic spells, and combos. Each character grows to suit your fighting style, and the storyline changes based on the characters' relationships. The line between good and evil blurs in this immersive adventure where the fate of two interlocked worlds hangs in the balance.
For the first time in the series, Tales of Symphonia plays in a fully three-dimensional environment. You actually are in more control over the battles than ever before thanks to the added number of strategic options you have. You can set the AI characters to behave in very specific ways, determining when and how often they use skills, how they move and how they attack enemies.
This version has additional content not available in the original Gamecube release.


Test configurations on Windows:


Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-J Windows
  • I5 3330
  • HD radeon 6850
1.1.svn5814 GSDX
  • SPU2-X
  • ?
USA v02.20(10/02/2006), light game for any cpu/gpu.
NTSC-J Windows
  • i5 4690
  • Nvidia Geforce 750ti
v1.5.0-dev-602 GSDX
  • SPU2-X
USA v02.00(14/06/2004), Game works fine, needs the Sprite Alignment hack for Namco games to fix the horizontal lines artifact with upscaling. Music and VA is muted and choppy-sounding. Dobbs


Trivia

  • Original names: テイルズ オブ シンフォニア (SLPS-25400) & (SLPS-73217)


Public compatibility forum links