Tales of Symphonia: Difference between revisions

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For the first time in the series, Tales of Symphonia plays in a fully three-dimensional environment. You actually are in more control over the battles than ever before thanks to the added number of strategic options you have. You can set the AI characters to behave in very specific ways, determining when and how often they use skills, how they move and how they attack enemies. <br>
For the first time in the series, Tales of Symphonia plays in a fully three-dimensional environment. You actually are in more control over the battles than ever before thanks to the added number of strategic options you have. You can set the AI characters to behave in very specific ways, determining when and how often they use skills, how they move and how they attack enemies. <br>
This version has additional content not available in the original Gamecube release.
This version has additional content not available in the original Gamecube release.
|wikipedia        = [http://en.wikipedia.org/wiki/Tales_of_Symphonia Link]
|wikipedia        = [https://en.wikipedia.org/wiki/Tales_of_Symphonia Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/920235-tales-of-symphonia Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/920235-tales-of-symphonia Link]
|widescreenpatch  = 1
|japan_rating      = A
|japan_rating      = A
|japanese          = SLPS-25400
|japanese          = SLPS-25400 &  SLPS-73217
<!-- NTSC-J props -->
<!-- NTSC-J props -->
|NTSCJ            = 1
|NTSCJ            = 1
|serialsNTSCJ      = SLPS-25400<br />SCAJ-20102<br />SLPS-73217 <small>(PlayStation 2 the Best)</small>
|serialsNTSCJ      = SLPS-25400<br />SCAJ-20102<br />SLPS-73217 <small>(PlayStation 2 the Best)</small>
|CRCsNTSCJ        =
|CRCsNTSCJ        =
|releasedateNTSCJ  = September 22, 2004<br />July 7, 2005 <small>(PlayStation 2 the Best)</small>
|releasedateNTSCJ  = September 22, 2004<br />July 7, 2005 <small>(PlayStation 2 the Best)</small><br />2004 <small>(Asia)</small>
|statusNTSCJ      = 2
|statusNTSCJ      = 2
|linuxstatusNTSCJ  =
|linuxstatusNTSCJ  =
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*SPU2-X
*SPU2-X
|Comments=USA v02.00(14/06/2004), Game works fine, needs the Sprite Alignment hack for Namco games to fix the horizontal lines artifact with upscaling. Music and VA is muted and choppy-sounding.
|Comments=USA v02.00(14/06/2004), Game works fine, needs the Sprite Alignment hack for Namco games to fix the horizontal lines artifact with upscaling. Music and VA is muted and choppy-sounding.
|Tester={{ForumUser|Dobbs}}
|Tester=Dobbs
}}
}}
{{TestingFooter}}
{{TestingFooter}}
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== Trivia ==
== Trivia ==
* Original names: '''テイルズ オブ シンフォニア''' (SLPS-25400), '''テイルズ オブ シンフォニア PlayStation®2 the Best''' (SLPS-73217)
* Original names: '''テイルズ オブ シンフォニア''' (SLPS-25400) & (SLPS-73217)




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<!-- Remove comment signs and add issues here -->
<!-- Remove comment signs and add issues here -->
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
<!--
 
==Known Issues==
==Known Issues==


{{Issue
{{Issue
|IssueName=
|IssueName=line glitch
|IsFixed=
|IsFixed=0
|IssueLevel=
|IssueLevel=0
|Description=
|Description=In start screen it get small vertical line glitch after "new game" , "continue", ect...
|Workaround=
|Workaround= No Known solution
}}
}}
-->
 
 
{{Issue
|IssueName=black background
|IsFixed=0
|IssueLevel=0
|Description=The background should be transparent but instead it is black
|Workaround= Switch to software mode by pressing F9
}}
 
 
{{Tales series}}
{{Tales series}}
{{ForumLinksList|list=
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-Tales-of-Symphonia-SLPS-25400-J Tales of Symphonia (SLPS 25400) (J)]}}
*[http://forums.pcsx2.net/Thread-Tales-of-Symphonia-SLPS-25400-J Tales of Symphonia (SLPS 25400) (J)]}}
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