Tales of Destiny 2: Difference between revisions
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|reviewlinks = | |reviewlinks = | ||
|reviewscore = | |reviewscore = | ||
<!-- NTSC-J props --> | <!-- NTSC-J props --> | ||
|NTSCJ = 1 | |NTSCJ = 1 | ||
|serialsNTSCJ = | |serialsNTSCJ = SLPS25842 | ||
|CRCsNTSCJ = | |CRCsNTSCJ = | ||
|releasedateNTSCJ = November 28, 2002 | |releasedateNTSCJ = November 28, 2002 | ||
|statusNTSCJ = | |statusNTSCJ = 2 | ||
|linuxstatusNTSCJ = | |linuxstatusNTSCJ = | ||
|macstatusNTSCJ = | |macstatusNTSCJ = | ||
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{{TestingHeader|OS=Windows}} | {{TestingHeader|OS=Windows}} | ||
{{TestingEntry | {{TestingEntry | ||
|Status= | |Status=2 | ||
|Region= | |Region=NTSC-J | ||
|OS= | |OS=Windows 7 SP1 x64 | ||
|CPU= | |CPU=Intel i5 2500 | ||
|GPU= | |GPU=AMD HD 6850 | ||
|Revision= | |Revision=v1.2.1-728-g7328e55 | ||
|Graphics= | |Graphics=GSdx | ||
|Sound= | |Sound= | ||
|Comments= | *SPU-X | ||
|Tester= | *Lilypad | ||
|Comments=Game plays fine. GSdx hardware has problems with this one, use software rendering as workaround. | |||
|Tester=Joder666 | |||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} | ||
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==Known Issues== | ==Known Issues== | ||
{{Issue | {{Issue | ||
|IssueName= | |IssueName= Tales of Destiny2 background | ||
|IsFixed= | |IsFixed= 0 | ||
|IssueLevel= | |IssueLevel= 1 | ||
|Description= | |Description= Entering and exiting the game menu may randomly trigger a bad rendering where everything goes black. As well you'll notice the menu background go black or blue. | ||
|Workaround= | |Workaround= Easiest is to use GSdx software mode. Another one is to load a new map/zone (enter or exit a town/dungeon). | ||
}} | }} | ||
--> | |||
==Bug== | |||
<gallery> | |||
File:TOD2-gsdx-hardware_Menu-Bug.jpg | Bad background menu render. | |||
File:TOD2-gsdx-hardware_Menu-OK.jpg | Correct. | |||
File:TOD2-gsdx-hardware-render_Bug.jpg | Black render. | |||
File:TOD2-gsdx-hardware-render-OK.jpg | Correct. | |||
</gallery> | |||
{{Tales series}} | {{Tales series}} |