Super Monkey Ball Deluxe

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Super Monkey Ball Deluxe

North American Cover Art
Game general and emulation properties:
Region NTSC-U:
Serial numbers: SLUS-20918
Release date: March 15, 2005
CRCs: 43B1CD7F
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES-53037
Release date: August 26, 2005
CRCs: 53CAC7C4
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region NTSC-J/C/K:
Serial numbers: SLKA-25290 (Korea)
SLPM-65909
Release date: March 24, 2005
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): Amusement Vision
Publisher(s): Sega
Genre: Minigames, Sports, Action, Arcade, Party
Wikipedia: Link
Game review links: IGN, Gamespot, Metacritic
Game review score: IGN: 7.9 , Gamespot: 7.9, Metascore: 78
Game description: Super Monkey Ball from the GameCube comes to the PS2 and Xbox. All levels from Super Monkey Ball, Super Monkey Ball 2, and 47 unique levels (totaling up to 310 levels) are all in this one game! Bored of story mode? Well there are plenty of customizable mingames to choose from. Play with up to 3 other friends (Depending on minigame). From racing to dogfights, or golf to soccer, the fun never ends!


Test configurations on Windows:


Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U Windows 7 Ultimate
  • AMD® A8-3800 @ 2.7 GHz
  • ATI Radeon HD 6550D
PCSX2 1.2.1 r5875 GSdx r5875
  • SPU2-X r5830
  • LilyPad r5822
This game is not demanding at all and the game runs fine with default settings, if this game runs slow for you keep note

•When increasing the game's resolution, the main menu may have a low fps reading but in-game the fps will be higher. The main menu is more demanding than the game itself! •Remember that different minigames will perform differently. In the story mode and most of the minigames I am able to get ~60fps at 3x Resolution.

SHunter
PAL Windows
  • I5 3330
  • HD radeon 6850
1.3 Git 28 of May GSDX
  • SPU2-X
  • ?
USA v02.20(10/02/2006), Status



Known Issues

Angle Selection Too Fast

  • Status: Active
  • Type: Serious
  • Description: This issue is for the minigame Monkey Bowling DX. When choosing the angle to throw the bowling ball, the selection animation goes too fast making the game very difficult to play. When choosing the "baby monkey", the animation goes the correct speed. This gives the advantage to whoever chooses the "baby monkey" in Co-op.
  • Workaround: No known solution

No Friction in Billiards

  • Status: Fixed
  • Type: Serious
  • Description: This issue is for the minigame Monkey Billiards DX. After hitting the cue ball into the object balls, some object balls slow down but never completely stop moving until they either hit the edge of the pool table or collide with another object ball. Playing on the PS2, you will see all the object balls slow down and eventually stop without having to hit the edge or another object ball.
  • Workaround: Set EE Round Mode to Nearest.

Shaky Video/Stuttering Audio and False fps Reading

  • Status: Fixed
  • Type: Minor
  • Description: Cutscenes may not work properly and in-game the fps reading doesn't match what you see.
  • Workaround: Do not set EE Cyclerate or VU Cycle Stealing to more than 1.

The gallery

Public compatibility forum links