Super Monkey Ball Adventure

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Super Monkey Ball Adventure

Super Monkey Ball Adventure
Game general and emulation properties:
ESRB rating: E (Mild Cartoon Violence)
PEGI rating: 3+
Game supports multi-tap
Supports up to four local players
Languages supported:
English: SLES-53701 & SLUS-21272
German: SLES-53701
French: SLES-53701
Spanish: SLES-53701
Italian: SLES-53701
Region NTSC-U:
Serial numbers: SLUS-21272
Release date: August 1, 2006
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES-53701
Release date: June 30, 2006
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): Traveller's Tales
Publisher(s): Sega
Genre: Action, Platformer
Wikipedia: Link
Game review links: IGN4.8/10, Metacritic53/100
Game description: Adventurers discover that in Super Monkey Ball Adventure their monkey balls now have a whole host of new abilities, including sticking to walls, hovering and the ability to become invisible. Super Monkey Ball Adventure also contains 50 new puzzle levels and six new party games to challenge gamers of all ages. Players can select Aiai, Meemee, Gongon, or Baby to adventure their way through five different Monkey Ball Kingdoms to complete quests by solving puzzles and ultimately uniting the feuding Monkey Kingdoms. The original Monkey Ball characters of Aiai, Meemee, Gongon & Baby are back. They are joined by a host of new characters, including a Prince and Princess, who are being kept apart by a feud between their kingdoms. The couple run away to Jungle Island where they enlist the help of the Super Monkey Ball gang, to unite the feuding Monkey Kingdoms and defeat the Naysayers who have sucked all the joy from the Monkey Ball world.


Test configurations on Windows:


Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U ?
  • Intel® Xeon® Processor E5410

(12M Cache, 2.33 GHz, 1333 MHz FSB)

  • ATI Radeon HD 5770
PCSX2 0.9.9.4627 GSdx 4643
  • SPU-2 r4619
  • LilyPad r4484
BIOS: SCPH39001, HACKS: The most obvious broken filter can be removed with the hidden GSdx skipdraw hack set to "3". All speedhacks are safe, although high levels of VU cycle stealing will cause choppy framerates., The game runs at about 2/3rds speed (GPU cap) due to broken filters. Frameskipping causes severe graphical bugs., On hardware mode, as long as speedhacks are enabled, my GPU is definitely the bottleneck. MyDreamName



The gallery

Public compatibility forum links