Super Monkey Ball Adventure: Difference between revisions

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Revision as of 08:41, 16 July 2011

Super Monkey Ball Adventure

Super Monkey Ball Adventure
Region NTSC-U:
Serial numbers: SLUS 21272
Release date: August 1, 2006
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES 53701
Release date: June 30, 2006
Windows Status: ?
Linux Status: ?
Mac Status: ?
Region NTSC-J:
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): Traveller's Tales
Genre: Arcade Adventure with minigames
Wikipedia: http://en.wikipedia.org/wiki/Super_Monkey_Ball_Adventure
Game review links: http://cube.ign.com/objects/800/800875.html
Game review score: 4.8
Game description: A failed RPG-Adventure take on the Super Monkey Ball series.

Test configuration on Windows:

PCSX2 version: PCSX2 0.9.9.4627
Graphics by GSdx: 4643
Sound by SPU-2: r4619
Pad plugin is LilyPad: r4484
DVD plugin is cdvdGigaherz: r4488
BIOS version: SCPH39001

Comments: The game runs at about 2/3rds speed (GPU cap) due to broken filters. Frameskipping causes severe graphical bugs. Hack comments: The most obvious broken filter can be removed with the hidden GSdx skipdraw hack set to "3". All speedhacks are safe, although high levels of VU cycle stealing will cause choppy framerates.

Test configuration on Linux:

PCSX2 version: untested
Graphics by ZZogl: untested
Sound by SPU2-X: untested


PC specs used to test the game:

CPU: Intel® Xeon® Processor E5410

(12M Cache, 2.33 GHz, 1333 MHz FSB)

GPU: ATI Radeon HD 5770

Comments: On hardware mode, as long as speedhacks are enabled, my GPU is definitely the bottleneck.