Super Galdelic Hour: Difference between revisions

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Super_Galderic_Hour-chern40+7.jpg|v1.6.0, 5x Native Resolution (1620p), 16xAF, FXAA
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Revision as of 12:49, 30 September 2021

Super Galdelic Hour

NTSC-J cover
Game general and emulation properties:
Supports up to two local players
Languages supported:
Japanese: SLPM-65021
Region NTSC-J/C/K:
Serial numbers: SLPM-65021
Release date: March 29, 2001
CRCs: D138185F
Windows Status: Playable
Linux Status: ?
Mac Status: ?

Developer(s): Exrays
Publisher(s): Enix Corporation
Genre: Action
Game description: Super Galdelic Hour: Four innocent animals morph into exuberant girls when the Super Galdelic Hour runs. The girls engage in various sports which enhance their natural wiggles and jiggles; jumping rope isn't exactly something the modest will want to engage in when body parts are already hanging loose. The other events include big glove boxing, tree chopping, a pie throwing contest, butt bumping sumo attack, and Kuru Kuru Bout which takes place on two separate pedestals.


Test configurations on Windows:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-J Windows 8.1, 64-bit
  • Intel(R) Pentium(R) CPU G2030 @ 3.00GHz
  • Nvidia GeForce GT 1030 @ 2 GB
v1.6.0 GSdx 20200506140834 (MSVC 19.25 SSE4.1/SSE41) 1.2.0

<spoiler show="Settings" hide="Hide">

  • Renderer: Direct3D 11 (Hardware)
  • Large Framebuffer
  • Native Resolution: 2880x1620
  • Texture Filtering: Bilinear (PS2)
  • Anisotropic Filtering: 16x
  • Mipmapping: Basic (Fast)
  • CRC Hack Level: Full (Direct3D)
  • Date Accuracy: Fast (Default)
  • Blending Accuracy: Basic (Recommended)
  • Edge Anti-aliasing
  • Rendering threads: 2
  • FXAA Shader

</spoiler>

  • SPU2-X 20200506140834 2.0.0
  • LilyPad (20200506140834) 0.12.1
The game started without freezes, lags and brakes in Direct3D 11 rendering at 1620p (3K) 75 FPS. The game started without problems. Chern40+7


Trivia

  • Original names: スーパーギャルデリックアワー (SLPM-65021)




Gameplay Screenshots