Super Galdelic Hour: Difference between revisions

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|NTSCJ            = 1
|NTSCJ            = 1
|serialsNTSCJ      = SLPM-65021
|serialsNTSCJ      = SLPM-65021
|CRCsNTSCJ        =  
|CRCsNTSCJ        = D138185F
|releasedateNTSCJ  = March 29, 2001
|releasedateNTSCJ  = March 29, 2001
|statusNTSCJ      =  
|statusNTSCJ      = 2
|linuxstatusNTSCJ  =  
|linuxstatusNTSCJ  =  
|macstatusNTSCJ    =  
|macstatusNTSCJ    =  
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{{TestingHeader|OS=Windows}}
{{TestingHeader|OS=Windows}}
{{TestingEntry
{{TestingEntry
|Status=?
|Status=2
|Region=NTSC-J
|Region=NTSC-J
|OS=Windows 8.1, 64-bit
|OS=Windows 8.1, 64-bit
|CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz
|CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz
|GPU=NVIDIA GeForce GT 1030 @ 2 GB
|GPU=Nvidia GeForce GT 1030 @ 2 GB
|Revision=v1.6.0
|Revision=v1.6.0
|Graphics=GSdx 20200505200719 (MSVC 19.21 SSE4.1/SSE41) 1.2.0
|Graphics=GSdx 20200506140834 (MSVC 19.25 SSE4.1/SSE41) 1.2.0
<!--
* Renderer: Direct3D 11 (Hardware)
* Large Framebuffer
* Native Resolution: 2880x1620
* Texture Filtering: Bilinear (PS2)
* Anisotropic Filtering: 16x
* Mipmapping: Basic (Fast)
* CRC Hack Level: Full (Direct3D)
* Date Accuracy: Fast (Default)
* Blending Accuracy: Basic (Recommended)
* Edge Anti-aliasing
* Rendering threads: 2
* FXAA Shader
-->
|Sound=
|Sound=
*SPU2-X 2.0.0 [21 11 2012]
*SPU2-X 20200506140834 2.0.0
*LilyPad (20200505200719) 0.12.1
*LilyPad (20200506140834) 0.12.1
|Comments=Not yet a proven game. I'll check it tomorrow.
|Comments=The game started without freezes, lags and brakes in Direct3D 11 rendering at 1620p (3K) 75 FPS. The game started without problems.
|Tester=Chern40+7
|Tester=Chern40+7
}}
}}
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-->
-->


<!-- Remove comment signs and add game screenshots or videos here -->
 
<!-- Replace FileName?.jpg with the correct filenames -->
==Gameplay Screenshots==
<!--
== Gallery ==
<gallery widths="175px" heights="100px">
<gallery widths="175px" heights="100px">
FileName1.jpg
Super_Galderic_Hour-chern40+7.jpg|v1.6.0, 5x Native Resolution (1620p), 16xAF, FXAA
FileName2.jpg
Super_Galderic_Hour-chern40+7(1).jpg|v1.6.0, 5x Native Resolution (1620p), 16xAF, FXAA
</gallery>
</gallery>
-->

Latest revision as of 10:33, 27 March 2024

Super Galdelic Hour

NTSC-J cover
Game general and emulation properties:
Supports up to two local players
Languages supported:
Japanese: SLPM-65021
Region NTSC-J/C/K:
Serial numbers: SLPM-65021
Release date: March 29, 2001
CRCs: D138185F
Windows Status: Playable
Linux Status: ?
Mac Status: ?

Developer(s): Exrays
Publisher(s): Enix Corporation
Genre: Action
Game description: Super Galdelic Hour: Four innocent animals morph into exuberant girls when the Super Galdelic Hour runs. The girls engage in various sports which enhance their natural wiggles and jiggles; jumping rope isn't exactly something the modest will want to engage in when body parts are already hanging loose. The other events include big glove boxing, tree chopping, a pie throwing contest, butt bumping sumo attack, and Kuru Kuru Bout which takes place on two separate pedestals.


Test configurations on Windows:


Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-J Windows 8.1, 64-bit
  • Intel(R) Pentium(R) CPU G2030 @ 3.00GHz
  • Nvidia GeForce GT 1030 @ 2 GB
v1.6.0 GSdx 20200506140834 (MSVC 19.25 SSE4.1/SSE41) 1.2.0
  • SPU2-X 20200506140834 2.0.0
  • LilyPad (20200506140834) 0.12.1
The game started without freezes, lags and brakes in Direct3D 11 rendering at 1620p (3K) 75 FPS. The game started without problems. Chern40+7


Trivia

  • Original names: スーパーギャルデリックアワー (SLPM-65021)




Gameplay Screenshots