Super Dragon Ball Z: Difference between revisions
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* Plays perfectly at a constant 60FPS with 6x Internal, 16 Anisotropic, and MSAA 16x. | * Plays perfectly at a constant 60FPS with 6x Internal, 16 Anisotropic, and MSAA 16x. | ||
|Tester=CrazySteve88 | |Tester=CrazySteve88 | ||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=NTSC-U | |||
|OS=Windows 11 | |||
|CPU=AMD Ryzen 5 4500 @ 3.6 GHz | |||
|GPU=RX 6400 4GB | |||
|Revision=v1.7.3964 | |||
|Graphics=? | |||
|Sound=? | |||
|Comments= | |||
* Disable Dithering option and set Renderer to Direct3D 11 to don't have lag during fights. | |||
* Runs perfect at 3x native. | |||
|Tester=Fabioserafim333 | |||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} |