Super Bust-A-Move: Difference between revisions

From PCSX2 Wiki
Jump to navigation Jump to search
No edit summary
(www.playstation.co.kr)
 
(22 intermediate revisions by 3 users not shown)
Line 1: Line 1:
{{info-stub}}
{{infobox
{{infobox
|image            =
|image            =Super Bust_A_Move.jpg
|caption          =
|caption          =North American box art
|developer        =
|developer        = Taito Corporation
|genre            =
|publisher        = [[Taito Corporation]] (JP), [[Acclaim]] (US, EU)
|gameinfo          =
|genre            = Puzzle
|wikipedia        =
|gameinfo          = BUST into a world of bubble-bursting puzzle-popping fun! Unlock secret characters, rescue captives and more. Conveyer belts challenge your Super BAM skills. Mind blowing, puzzle-packed addictive gameplay. Match bubble-berakng wits with a friend in 2 player Battle mode.
|reviewlinks      =
|wikipedia        = [http://en.wikipedia.org/wiki/Super_Puzzle_Bobble Link]
|reviewscore      =
|gamefaqslink      = [http://www.gamefaqs.com/ps2/431581-super-bust-a-move Link]
|numberofplayers  = 2
|reviewlinks      = {{ReviewLink|[http://www.ign.com/articles/2000/12/07/super-bust-a-move-3 IGN]|7/10}}, {{ReviewLink|[http://www.metacritic.com/game/playstation-2/super-bust-a-move Metacritic]|75/100}}
|na_rating        = E
|ko_rating        = ALL
|japanese          = SLPM-62016 &  TCPS-10032 &  SLPM-62144 &  TCPS-10045
|english          = SLES-50076 & SLUS-20115
|korean            = SLPM-64512
<!-- NTSC-U props -->
<!-- NTSC-U props -->
|NTSCU            = 1
|NTSCU            = 1
|serialsNTSCU      =
|serialsNTSCU      = SLUS-20115
|CRCsNTSCU        =
|CRCsNTSCU        = 1D3A04BE
|releasedateNTSCU  =
|releasedateNTSCU  = November 26, 2000
|statusNTSCU      =
|statusNTSCU      =2
|linuxstatusNTSCU  =
|linuxstatusNTSCU  =
|macstatusNTSCU    =
|macstatusNTSCU    =
<!-- PAL props -->
<!-- PAL props -->
|PAL              = 1
|PAL              = 1
|serialsPAL        =
|serialsPAL        = SLES-50076
|CRCsPAL          =
|CRCsPAL          =
|releasedatePAL    =
|releasedatePAL    = December 15, 2000
|statusPAL        =
|statusPAL        = 2
|linuxstatusPAL    =
|linuxstatusPAL    =
|macstatusPAL      =
|macstatusPAL      =
<!-- NTSC-J props -->
<!-- NTSC-J props -->
|NTSCJ            = 1
|NTSCJ            = 1
|serialsNTSCJ      =
|serialsNTSCJ      = SLPM-62016<br />TCPS-10032<br />SLPM-62144 <small>(Taito Best)</small><br />TCPS-10045 <small>(Taito Best)</small><br />SLPM-64512 <small>(Korea)</small><br />SLPM-60115 <small>(Trial)</small>
|CRCsNTSCJ        =
|CRCsNTSCJ        =
|releasedateNTSCJ  =
|releasedateNTSCJ  = September 28, 2000<br />February 7, 2002 <small>(Taito Best)</small><br />August 27, 2002 <small>(Korea)</small>
|statusNTSCJ      =
|statusNTSCJ      = 2
|linuxstatusNTSCJ  =
|linuxstatusNTSCJ  =
|macstatusNTSCJ    =
|macstatusNTSCJ    =
Line 39: Line 44:
{{TestingHeader|OS=Windows}}
{{TestingHeader|OS=Windows}}
{{TestingEntry
{{TestingEntry
|Status=?
|Status=2
|Region=?
|Region=PAL
|OS=?
|OS=Windows
|CPU=?
|CPU=Intel Core i7 @ 3.4Ghz
|GPU=?
|GPU=Nvidia GTX 285 768MB
|Revision=?
|Revision=1.1.0 r5452
|Graphics=?
|Graphics=GSdx 5442 SSE41
|Sound=?
|Sound=
|Comments=This is a test placeholder. Add your configuration here.
*SPU2-X 2.0.0
|Tester=?
*LilyPad 0.11.0
|Comments=Runs at 500% speed.
|Tester={{ForumUser|General-Plot}}
}}
{{TestingEntry
|Status=2
|Region=NTSC-J
|OS=Windows
|CPU=Intel Core2 Duo E8500 @ 3.16Ghz
|GPU=Nvidia GTS 250 512MB
|Revision=1.1.0 r5517
|Graphics=GSdx 5464 SSE41
|Sound=
*SPU2-X 2.0.0 5478
*LilyPad 0.11.0 5403
|Comments=One of the first commercial game to run on PCSX2 is still running, way above full speed... ;-)
|Tester={{ForumUser|Parotaku}}
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 7 64-Bit
|CPU=Intel i7 @ 3.4Ghz
|GPU=Sapphire R9 290X 4GB
|Revision=1.2.1 r5873
|Graphics=GSdx 10 (Hardware)0.1.16 r5875
|Sound=
*SPU2-X r5875
*Lillypad 0.11.0 r5875
|Comments= Game runs extremely well at 6X native resolution. Only small problem is their are thin black lines around some of the per-rendered images, but it is hardly noticeable once you are playing.Bios v 2.0 was used.
|Tester=Zrooney
}}
}}
{{TestingFooter}}
{{TestingFooter}}
Line 69: Line 104:
-->
-->


 
==Trivia==
* Original names: '''スーパーパズルボブル''' (SLPM-62016), '''슈퍼 퍼즐 버블''' (SLPM-64512)
* Also known as '''Super Puzzle Bobble''' (JP)


<!-- Remove comment signs and add issues here -->
<!-- Remove comment signs and add issues here -->
Line 84: Line 121:
}}
}}
-->
-->
[[Category:temp Navbox required]]
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-Super-Bust-A-Move-SLES-50076-E--29641 Super Bust-A-Move (SLES 50076) (E)]
*[http://forums.pcsx2.net/Thread-Super-Bust-A-Move-SLUS-20115-U--30378 Super Bust-A-Move (SLUS 20115) (U)]
*[http://forums.pcsx2.net/Thread-Super-Puzzle-Bobble-SLPM-62016-J--29586 Super Puzzle Bobble (SLPM 62016) (J)]}}

Latest revision as of 18:10, 8 August 2018

Super Bust-A-Move

North American box art
Game general and emulation properties:
ESRB rating: E
GRB rating: ALL
Supports up to two local players
Languages supported:
English: SLES-50076 & SLUS-20115
Japanese: SLPM-62016 & TCPS-10032 & SLPM-62144 & TCPS-10045
Korean: SLPM-64512
Region NTSC-U:
Serial numbers: SLUS-20115
Release date: November 26, 2000
CRCs: 1D3A04BE
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES-50076
Release date: December 15, 2000
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region NTSC-J/C/K:
Serial numbers: SLPM-62016
TCPS-10032
SLPM-62144 (Taito Best)
TCPS-10045 (Taito Best)
SLPM-64512 (Korea)
SLPM-60115 (Trial)
Release date: September 28, 2000
February 7, 2002 (Taito Best)
August 27, 2002 (Korea)
Windows Status: Playable
Linux Status: ?
Mac Status: ?

Developer(s): Taito Corporation
Publisher(s): Taito Corporation (JP), Acclaim (US, EU)
Genre: Puzzle
Wikipedia: Link
Game review links: IGN7/10, Metacritic75/100
Game description: BUST into a world of bubble-bursting puzzle-popping fun! Unlock secret characters, rescue captives and more. Conveyer belts challenge your Super BAM skills. Mind blowing, puzzle-packed addictive gameplay. Match bubble-berakng wits with a friend in 2 player Battle mode.


Test configurations on Windows:


Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
PAL Windows
  • Intel Core i7 @ 3.4Ghz
  • Nvidia GTX 285 768MB
1.1.0 r5452 GSdx 5442 SSE41
  • SPU2-X 2.0.0
  • LilyPad 0.11.0
Runs at 500% speed.
NTSC-J Windows
  • Intel Core2 Duo E8500 @ 3.16Ghz
  • Nvidia GTS 250 512MB
1.1.0 r5517 GSdx 5464 SSE41
  • SPU2-X 2.0.0 5478
  • LilyPad 0.11.0 5403
One of the first commercial game to run on PCSX2 is still running, way above full speed... ;-)
NTSC-U Windows 7 64-Bit
  • Intel i7 @ 3.4Ghz
  • Sapphire R9 290X 4GB
1.2.1 r5873 GSdx 10 (Hardware)0.1.16 r5875
  • SPU2-X r5875
  • Lillypad 0.11.0 r5875
Game runs extremely well at 6X native resolution. Only small problem is their are thin black lines around some of the per-rendered images, but it is hardly noticeable once you are playing.Bios v 2.0 was used. Zrooney


Trivia

  • Original names: スーパーパズルボブル (SLPM-62016), 슈퍼 퍼즐 버블 (SLPM-64512)
  • Also known as Super Puzzle Bobble (JP)
Public compatibility forum links